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Laporkan kesalahan penerjemahan
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Great scenario; That drone really threw me off guard!
@kawaiigenosse Indeed!
@arsstmpfl: No I can't do that sorry, as I only upload scenarised missions :/
However, I allow you to unpbo it and use the map
Use the first cover you got when arriving at the scene
I'm glad to see you liked this scenario
Point by point review:
- Very well done interior design
- Good balance of difficulty, enough enemies too give a challenge without it being overwhelming.
- Excellent use of re-texturing to give variety and new life to old assets without requiring mods of any sort.
- Expert use and re-use of sounds and voice lines from the campaign.
- Sound and lighting combined makes for a highly polished feeling, immersive experience. I have noticed and appreciate how you have positioned lighting throughout your missions so use of night vision (even though supplied) is not even required
- Great job placing various weapons and supply boxes around that allow the player to switch their weapon or find new attachments. Much more interesting than simply putting an arsenal box down.
- Custom, mission specific textures added to computer consoles and the like is a very nice touch.
So yeah, may be one day ^^
@General Furry: I downloaded the vanilla templates and retextured myself the uniforms thanks to Photoshop!
@Ketania: Hahaha thank you very much for the kind words
You can't imagine the engine it would take for me to create all my ideas
@Banshe Santaru: In fact, you can already see it on your own if you extract the file mission in pbo format. I allow you to do that.
There are some tutorials on Youtube on how to do it if you didn't knew :)
Did not know that the Armagh engine supports the possibility of creating such scenarios...