武装突袭3

武装突袭3

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The BUNKER
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Malden 2035, OtherMap
DLC: Malden
Meta: Collection
标签: Tag Review
文件大小
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更新日期
67.140 MB
2020 年 3 月 20 日 下午 2:24
2020 年 8 月 10 日 上午 6:42
10 项改动说明 ( 查看 )

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The BUNKER

在 ThomaHawk 的 1 个合集中
NIGHTMARES PROJECT Mini Campaign
4 件物品
描述
No addons or DLC are required to play this mission.


Take control of an underground Bunker and disarm the Nightmares Project


Context:
3 Months before Operation Black Storm, a clandestine operation was launched by the US government to secure a new prototype weapon called Nightmares Project. This weapon deals only damage to organic tissues and electronic components. According to the reliable information of the CIA agent, the Sergeant Nikos, it is still being prepared and is thus stored in an underground Bunker located in the south of the island. A Death Squad led by the Lt.Kerry is sent to secure the Bunker and disarm the weapon. Its presence must remain confidential.


Feedback:
If you encounter any problems, feel free to refer them directly in the comments, so I can fix them and make sure to make the mission "playable" and "pleasant".
Also, if you see translation errors, do not hesitate to report them in the space comment.

Leave a green thumb if you liked the mission, I will be very pleased. If not, leave a red thumb and tell me why you didn’t liked it. I can’t get better unless you tell me what’s wrong in this scenario.




Credits:

- Thanks to BIS for this game, and also for the people on Bohemia forums, who help me a lot


Want to support?:
-There are several ways to support me, and the people who helped me creating this.
First, if you liked my missions, you can subscribe to my Workshop page, so when new missions will be upload, you will be warned. However, remember that I work on my own, that's why I need several months to upload new missions, and sometimes it can be difficult, so be free to share my work.
-Second, you can help me by providing new scenarios ideas in the comment section, or even tell me how i can improve my work.
-Third, if you want to translate it to your native language, don't either hesitate!
-Last, if you have made a youtube video about this mission, don't hesitate to warn me, it would be a pleasure to link it to the workshop description.


As several people have asked me, If you want to make a donation, here is my link. I would really appreciate, but only if it comes from the heart!
[www.paypal.me]

Making Time: more than 3 months

热门讨论 查看全部(2)
19
2021 年 11 月 12 日 下午 7:06
置顶: Issue Reports
ThomaHawk
17
2024 年 12 月 13 日 上午 8:58
置顶: Want to translate the mission to your native language?
ThomaHawk
310 条留言
Dogg 5 月 31 日 上午 10:24 
I love your scenarios!
Troubled 3 月 14 日 下午 10:03 
Using the player's instinct against them—them returning to their original entry point after defusing the bomb—was absolutely brilliant. I nearly lost it when I retraced my steps, thinking I was home free, only to find three more enemies waiting in an area I had already cleared. That unexpected twist turned a routine escape into a heart-pounding fight for survival. Incredible mission design! :steamthumbsup:
Komodo 2024 年 11 月 8 日 下午 4:51 
epic mission

ty
Roll a 12 on Presence 2024 年 11 月 7 日 下午 4:22 
My playthrough: https://youtu.be/MBA4TIe2wHk?si=EQUyWO1SLTysn60Y
Great scenario; That drone really threw me off guard! :profgenki:
Luigisiv 2024 年 11 月 2 日 上午 9:54 
Loved it! Nice twist at the end
Mikko_ 2024 年 7 月 4 日 上午 11:36 
the portajohn is lethal...
Drisq Kivuli 2024 年 6 月 26 日 下午 10:13 
Is is possible to edit this mission and change it to co-op ?
Paul 2023 年 12 月 20 日 上午 6:37 
Wow, what a buzz. Top mission. Well done.
RunForRest 2023 年 10 月 30 日 下午 12:39 
Jea very good atmosphere and i can tell a shitton of work went into this, but still gameplay is garbage and the constant alarmsounds... This missions is perfect example and proof that close quarter indoor combat in ArmA doesnt work
DarkerDark 2023 年 9 月 25 日 下午 8:47 
Very good mission! Very atmospheric!