Arma 3
The BUNKER
310 kommentarer
Dogg 31. maj kl. 10:24 
I love your scenarios!
Troubled 14. mar. kl. 22:03 
Using the player's instinct against them—them returning to their original entry point after defusing the bomb—was absolutely brilliant. I nearly lost it when I retraced my steps, thinking I was home free, only to find three more enemies waiting in an area I had already cleared. That unexpected twist turned a routine escape into a heart-pounding fight for survival. Incredible mission design! :steamthumbsup:
Komodo 8. nov. 2024 kl. 16:51 
epic mission

ty
Roll a 12 on Presence 7. nov. 2024 kl. 16:22 
My playthrough: https://youtu.be/MBA4TIe2wHk?si=EQUyWO1SLTysn60Y
Great scenario; That drone really threw me off guard! :profgenki:
Luigisiv 2. nov. 2024 kl. 9:54 
Loved it! Nice twist at the end
Mikko_ 4. juli 2024 kl. 11:36 
the portajohn is lethal...
Drisq Kivuli 26. juni 2024 kl. 22:13 
Is is possible to edit this mission and change it to co-op ?
Paul 20. dec. 2023 kl. 6:37 
Wow, what a buzz. Top mission. Well done.
RunForRest 30. okt. 2023 kl. 12:39 
Jea very good atmosphere and i can tell a shitton of work went into this, but still gameplay is garbage and the constant alarmsounds... This missions is perfect example and proof that close quarter indoor combat in ArmA doesnt work
DarkerDark 25. sep. 2023 kl. 20:47 
Very good mission! Very atmospheric!
AndyWasTaken 11. aug. 2023 kl. 10:40 
That was the best mission ive ever been on in Arma, well done dude
Jan T. 22. apr. 2023 kl. 23:50 
Just finished it. Good mission. Was very well made!
Miho 12. apr. 2023 kl. 10:50 
Nice scenario
knivesseveren 3. apr. 2023 kl. 12:31 
отлично!
Delta 26. mar. 2023 kl. 20:26 
Whats the MAP called?
saddamida 22. feb. 2023 kl. 18:44 
I've unpackaged this scenario and I'm taking a look at the scripts. It's very interesting
Avant-garde 10. feb. 2023 kl. 0:55 
Super awesome! Scary atmosphere + Nice interior design + Cool ending scene
{BSS} Checkov N. Wolf 23. okt. 2022 kl. 12:25 
any way to add an arsenal?
ThomaHawk  [ophavsmand] 29. aug. 2022 kl. 17:26 
Thanks!
JP42 29. aug. 2022 kl. 15:57 
Super travail, merci pour cette super mission
ThomaHawk  [ophavsmand] 27. juli 2022 kl. 8:21 
@sil10_27sus: I don't understand sorry :(

@kawaiigenosse Indeed! :cozycastondeath:

@arsstmpfl: No I can't do that sorry, as I only upload scenarised missions :/
However, I allow you to unpbo it and use the map
𝑻𝒊𝒈𝒉𝒕 25. juli 2022 kl. 1:16 
Погодите, это имба?
かわいいアィギッノス 23. juli 2022 kl. 6:28 
「Death Squad」ケリー中尉はついに大量虐殺の評価者として認められることになったwww すごいですね :steamthumbsup:
arsstmpfl 23. juli 2022 kl. 6:10 
could there be a version of this where its not a campaign but its a part of the map? (sorry for asking if there already is)
ThomaHawk  [ophavsmand] 26. apr. 2022 kl. 14:23 
The "real" location is on the small island in the North West
EST 26. apr. 2022 kl. 11:14 
where dis located in malden
ThomaHawk  [ophavsmand] 25. apr. 2022 kl. 8:47 
You need to interact with the computer
Yellow Snowman 5. apr. 2022 kl. 12:02 
i did it shot through the box
ThomaHawk  [ophavsmand] 3. apr. 2022 kl. 6:46 
You should try to aim the turret, instead of destroying it completely.
Use the first cover you got when arriving at the scene
Yellow Snowman 2. apr. 2022 kl. 16:20 
Hi i was wondering if anyone could help me with the roomba that has very nice aim i can't seem to get past that point i have tried running crawling and just walking but i just can't seem to get past it and i even tried shooting it and throwing a grenade at it.
ThomaHawk  [ophavsmand] 21. mar. 2022 kl. 12:45 
Thank you very much for this, I really appreciate man!
I'm glad to see you liked this scenario
Liberty Bull 21. mar. 2022 kl. 11:46 
Excellent, highly immersive mission like all of your missions I am finding.
Point by point review:
- Very well done interior design
- Good balance of difficulty, enough enemies too give a challenge without it being overwhelming.
- Excellent use of re-texturing to give variety and new life to old assets without requiring mods of any sort.
- Expert use and re-use of sounds and voice lines from the campaign.
- Sound and lighting combined makes for a highly polished feeling, immersive experience. I have noticed and appreciate how you have positioned lighting throughout your missions so use of night vision (even though supplied) is not even required
- Great job placing various weapons and supply boxes around that allow the player to switch their weapon or find new attachments. Much more interesting than simply putting an arsenal box down.
- Custom, mission specific textures added to computer consoles and the like is a very nice touch.
ThomaHawk  [ophavsmand] 7. mar. 2022 kl. 17:12 
Thanks! You can't unfortunately... escaping asap of the bunker is the only way ^^
ThomaHawk  [ophavsmand] 18. dec. 2021 kl. 4:34 
To enter the bunker? Just in front of the bunker entrance, on your right
maxbbb 18. dec. 2021 kl. 3:14 
where is the switch near the bunker ?
ThomaHawk  [ophavsmand] 21. nov. 2021 kl. 14:06 
No it's not possible unfortunately as it's a scenario and not an asset for the editor
Nico 21. nov. 2021 kl. 2:07 
Is it possible to open this mission in editor?
ThomaHawk  [ophavsmand] 7. nov. 2021 kl. 12:04 
Es ist in der Tat seltsam. Hast du Mods aktiviert? Haben Sie versucht, ein zweites Mal zu abonnieren?
Starsiege13 6. nov. 2021 kl. 12:49 
Habe diesen mod Abonniert wird mir aber nicht unter den Szenarios angezeigt was mache ich falsch ? brauche Hilfe
ThomaHawk  [ophavsmand] 27. okt. 2021 kl. 11:25 
Thanks!
Hez 27. okt. 2021 kl. 10:58 
wow.. amazing story
ThomaHawk  [ophavsmand] 25. okt. 2021 kl. 9:16 
Indeed, as it's only a new "texture" applied to the real uniform. If you remove it and wear it back, the texture will thus disappear.
So yeah, may be one day ^^
General Furry 25. okt. 2021 kl. 9:14 
yea, cuz when I unwear it the custom texture disappears
ThomaHawk  [ophavsmand] 25. okt. 2021 kl. 9:10 
It could but I don't think it would be useful for only one skin. I retextured many other uniforms in all of my missions (much more in the next one...), So may be one day I'll mix them and create an mod. I'll see
General Furry 24. okt. 2021 kl. 14:14 
wow, is there a way to make those textures a mod if you still have them? I absolutely loved them
ThomaHawk  [ophavsmand] 24. okt. 2021 kl. 12:04 
@Food Booth: Thank you!

@General Furry: I downloaded the vanilla templates and retextured myself the uniforms thanks to Photoshop!

@Ketania: Hahaha thank you very much for the kind words
You can't imagine the engine it would take for me to create all my ideas :cta_emo7:

@Banshe Santaru: In fact, you can already see it on your own if you extract the file mission in pbo format. I allow you to do that.
There are some tutorials on Youtube on how to do it if you didn't knew :)
Food Booth 24. sep. 2021 kl. 20:13 
Awesome work!
General Furry 23. sep. 2021 kl. 17:17 
how did u made the skins for the suits?
Ketania 30. aug. 2021 kl. 23:53 
I really liked the execution of the script!
Did not know that the Armagh engine supports the possibility of creating such scenarios...
Banshe Santaru 17. aug. 2021 kl. 16:04 
Could you make the bunker a map I'd like to go into editor and make something for me to try out.