Stellaris
Animated Silicoid Races
댓글 86
Rage000 2021년 7월 13일 오후 7시 54분 
Those look like the AI shipset and Mammal (vanilla) shipset to me
Fluff Your Garfield 2021년 6월 4일 오전 11시 57분 
What's the ship you use for the pictures?
Kaiver 2021년 5월 22일 오전 9시 44분 
The population of the silicoids consumes nothing. It does not consume energy either. It looks like there is a bug and an update is needed.
TurtleShroom 2020년 6월 18일 오후 2시 33분 
Did you ever get around to merging this Mod with the Vanilla rendition Lithoids?
Werebat 2019년 11월 13일 오전 8시 52분 
Frosum, I'm so glad to hear you plan to incorporate this mod into the Lithoids pack. I like both and would love to see them merged. Your second portrait (the crystalline guys with no face) are my favorite silicoid portrait out of all the ones in this mod and the official pack!
TurtleShroom 2019년 10월 28일 오전 3시 13분 
I disagree, Starfirejordan. This Mod should have been half of the DLC. These creatures should have been stolen and incorporated directly alongside the Vanilla rendition portraits.
starfirejordan 2019년 10월 27일 오후 5시 40분 
i think this mod should have just been the dlc with the new ship set and city portrait
Frosum  [작성자] 2019년 10월 22일 오후 2시 48분 
I'll be incorporating the new features of the Lithoids pack, but will likely do so as a separate mod, so as not to prevent those who don't buy it from using the mod.
TurtleShroom 2019년 10월 21일 오후 4시 01분 
I've found a bug in your Mod. Apparently, the Traits are busted, namely the actual "Silicoid" Trait that is added to every silicon-based lifeform.
TurtleShroom 2019년 10월 19일 오전 9시 45분 
L I T H I O D S A R E C O M I N G !

I hope you're as excited as I am! I have wanted silicon-based lifeforms for a long, LONG time!
Railgunner2160 2019년 10월 19일 오전 3시 42분 
So any plans to update this to use the features that are coming in the "Lithoid Species Pack"?
Tovius 2019년 10월 1일 오후 1시 24분 
Thanks for the update!
Azerbaijan_Technology 2019년 9월 26일 오전 8시 42분 
By Jove!Doing god's work!
TurtleShroom 2019년 9월 21일 오후 5시 38분 
Congratulations, and thank you so much!
Frosum  [작성자] 2019년 9월 21일 오후 2시 42분 
@TurtleShroom
@temujin321
Mod is updated, though the experience won't be optimal until I work out the kinks.
Frosum  [작성자] 2019년 9월 20일 오전 10시 35분 
@TurtleShroom I've just been busy with midterms, it'll be updated this weekend.
TurtleShroom 2019년 9월 19일 오후 7시 11분 
Do you have a due date for release, or at least an ETA date? Is there anything I can do to help?
Frosum  [작성자] 2019년 9월 19일 오후 5시 24분 
@TurtleShroom I haven't tried that mod, so I can't say. I'll check it out though. This mod should work with planetary diversity once updated.

@temujin321 Yes, they just need to be updated. Still not totally satisfied with how they're available for non-silicoids though.
temujin321 2019년 9월 17일 오후 4시 24분 
Will the civics have effects when updated?
TurtleShroom 2019년 9월 17일 오후 4시 01분 
This may be because of the home system I chose, though...
TurtleShroom 2019년 9월 17일 오후 4시 01분 
Also, BTW, for some reason this Mod doesn't work with Planetary Diversity. I tried starting on a Primal World and it blanked all of the starting world Districts. I tried it with a Crystal World and the empire deleted itself.
TurtleShroom 2019년 9월 17일 오후 3시 59분 
ZacharyBuilder 2019년 9월 17일 오후 2시 37분 
Thx.
Frosum  [작성자] 2019년 9월 16일 오후 11시 36분 
@ZacharyBuilder will be updated in the next few days.
temujin321 2019년 7월 29일 오후 6시 29분 
miss this mod
ZacharyBuilder 2019년 7월 15일 오전 3시 13분 
@Frosum will there be an update to this mod?
Trees Are Listening 2019년 5월 21일 오후 6시 55분 
Update?
infernalthing 2019년 2월 10일 오후 3시 32분 
The traits still have tile resource multipliers instead of job multipliers. That should be easily fixed, and the numerical values should still be the same.
Jalswim 2019년 2월 2일 오전 2시 06분 
Many of the traits don't display their effects. I believe they work just fine ingame, but they just don't say if they do.
Shadowrunner 007 2019년 1월 27일 오후 5시 02분 
whats the mod that fixes the issue with the old animated portraits and pop upkeep - can't seem to find it.
Prof. Dr. 2019년 1월 20일 오후 1시 44분 
Question: There are severel traits in my game for this race which are not doing anything, aswell as the living world civic. Is something broken just fo me or that due to LeGuin? Anyone else experiencing this problem?
FutureCandyQueen 2019년 1월 20일 오전 7시 11분 
Pls update this mod :healthyhearthling:
Plunder 2019년 1월 8일 오전 8시 47분 
Would love to see Silfaes Animated Hyena Race updated, I loved using them for my agressive playstyle.
Cosmιc☯Stαtιc 2018년 12월 20일 오후 4시 04분 
Awesome! :scissors: Thank you for this resurrection :no1:
Savar Belmont 2018년 12월 12일 오전 8시 11분 
theres a mod that fixes the issue.
Crimson Phantom 2018년 12월 10일 오후 7시 12분 
I've heard there's a bug in 2.2 preventing pops with custom portaits from consuming resources. Is this mod effected?
labgnome 2018년 12월 9일 오전 11시 42분 
Question: will they properly eat minerals for 2.2?

A few of ideas:
More species, planet and system names for the generator.
An intermediate lifespan trait (cost 1) of +100 years?
Add support for Planetary Diversity to "Igneous" and "Cold Core"?
Unique (physics?) techs for population growth?
Endugu 2018년 12월 9일 오전 5시 00분 
@Frosum I was able to contact him on reddit and ask permission. We can do it.
Frosum  [작성자] 2018년 12월 9일 오전 12시 28분 
@Engugu
I've tried contacting him for the last couple of months, but to no avail, I assume due to his job at Paradox keeping him busy. If he were to ever request it removed I'd do so, but as it stands I see no issue with uploading his outdated mods even without his explicit permission.
@(Turban)
I'm willing to bet that nothing beyond the portraits works at this point, so if you still want to have silicoid portraits available I'd recommend using the portraits only version of the mod I've uploaded. It will probably not be a quick process to fix the mod for 2.2
BingBadaCOOM 2018년 12월 8일 오후 7시 26분 
Anyone know if this is working since 2.2?
Ghost Fox (ΘΔ) 2018년 12월 8일 오후 6시 29분 
Last I knew? Nope, it's each species type must have an associated city and shipset.
Minuro 2018년 12월 8일 오후 4시 41분 
Would be possible a variant of the mod without the ships and the cities?
Endugu 2018년 12월 2일 오전 4시 18분 
@Frosum Have you contacted silfae for permission for your work? I ask because I updated the Xirmians for my own use and thought about posting the new version here for other people. But I am not sure about the proper, respectful way to do that. Dont want to step on silfaes toes.
Frosum  [작성자] 2018년 11월 27일 오후 3시 51분 
@solair130 The Silicoids do have their own ship type, they're the ships that look like geometric prisms. They don't have a colossus ship yet, however.
solair130 2018년 11월 26일 오후 12시 04분 
Loving the mod! U'm just hoping you'd think about adding your own ships for the race, currently I'm using the ship from a mod I've got (Which I've forgotten the name of) but is goes well with the races.
Typh 2018년 11월 24일 오후 9시 03분 
What was Silfae's last poll about anyways? The rest will be updated by you,, yeah?
NewAgeKid52 2018년 11월 24일 오후 4시 44분 
Is it possible to mod it so Silicoid races do not try to build any hydroponics farms or get any tech cards to research more advanced hydroponic farms, since it seems like they don't need food but use minerals instead? I've seen them try to build farms on tiles when they don't eat food.
Ghost Fox (ΘΔ) 2018년 11월 24일 오전 1시 20분 
It adds traits, so probably not.
Xean 2018년 11월 22일 오후 11시 20분 
I'd recommend for the next update, maybe stations? The custom ships really clash with the default station design.
killy 2018년 11월 21일 오후 3시 59분 
nice :)