Stellaris

Stellaris

(-Naval Overhaul Legacy-)
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Uppdatering: 23 okt, 2017 @ 9:02

Fixed some bugs with certain Fallen Empire ships and sapient combat computers.

Uppdatering: 22 okt, 2017 @ 16:01

Changed amount of armor given by armor utilities

Uppdatering: 14 okt, 2017 @ 20:17

Did a handful of small minor tweaks

Uppdatering: 2 okt, 2017 @ 13:19

-Fixed issue with debris not spawning
-Armor requirements for DR no longer spike at all
-Tweaked some weapon balancing, Kinetic Artillary now has a small version
-Regenerative hull tissue will now spawn like a regular tech and does not have to be reverse engineered
-Removed several redundant files

Uppdatering: 26 sep, 2017 @ 21:17

Fixed issue with Machine Empire and Materialist Fallen Empires not having fleets

Uppdatering: 25 sep, 2017 @ 20:01

Uploaded updated localisation files, updated admirals (Nervous added, Trickster now has a FTL wind up time reduction instead of a combat speed buff), and updated frigate/carrier assembly yards

Uppdatering: 25 sep, 2017 @ 19:24

Big update for 1.8 content. Notable changes include:
-Buff to PD
-Removed flak
-Buffed strikecraft health to account for PD buff
-Buffed stationary military stations
-Updated FE/AFE ships to bring them back to vanilla standards

Uppdatering: 24 sep, 2017 @ 13:56

Initial Upload

Uppdatering: 23 sep, 2017 @ 18:41

Initial Upload

Uppdatering: 20 aug, 2017 @ 16:54

-Completely overhauled weapons and fighters after seeing Doomwarrior's work
-Other bug fixes/tweaks