Stellaris
(-Naval Overhaul Legacy-)
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Actualización: 23 OCT 2017 a las 9:02 a. m.

Fixed some bugs with certain Fallen Empire ships and sapient combat computers.

Actualización: 22 OCT 2017 a las 4:01 p. m.

Changed amount of armor given by armor utilities

Actualización: 14 OCT 2017 a las 8:17 p. m.

Did a handful of small minor tweaks

Actualización: 2 OCT 2017 a las 1:19 p. m.

-Fixed issue with debris not spawning
-Armor requirements for DR no longer spike at all
-Tweaked some weapon balancing, Kinetic Artillary now has a small version
-Regenerative hull tissue will now spawn like a regular tech and does not have to be reverse engineered
-Removed several redundant files

Actualización: 26 SEP 2017 a las 9:17 p. m.

Fixed issue with Machine Empire and Materialist Fallen Empires not having fleets

Actualización: 25 SEP 2017 a las 8:01 p. m.

Uploaded updated localisation files, updated admirals (Nervous added, Trickster now has a FTL wind up time reduction instead of a combat speed buff), and updated frigate/carrier assembly yards

Actualización: 25 SEP 2017 a las 7:24 p. m.

Big update for 1.8 content. Notable changes include:
-Buff to PD
-Removed flak
-Buffed strikecraft health to account for PD buff
-Buffed stationary military stations
-Updated FE/AFE ships to bring them back to vanilla standards

Actualización: 24 SEP 2017 a las 1:56 p. m.

Initial Upload

Actualización: 23 SEP 2017 a las 6:41 p. m.

Initial Upload

Actualización: 20 AGO 2017 a las 4:54 p. m.

-Completely overhauled weapons and fighters after seeing Doomwarrior's work
-Other bug fixes/tweaks