Stellaris

Stellaris

(-Naval Overhaul Legacy-)
Viser 1–10 av 20 bidrag
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Oppdatering: 23. okt. 2017 @ 9.02

Fixed some bugs with certain Fallen Empire ships and sapient combat computers.

Oppdatering: 22. okt. 2017 @ 16.01

Changed amount of armor given by armor utilities

Oppdatering: 14. okt. 2017 @ 20.17

Did a handful of small minor tweaks

Oppdatering: 2. okt. 2017 @ 13.19

-Fixed issue with debris not spawning
-Armor requirements for DR no longer spike at all
-Tweaked some weapon balancing, Kinetic Artillary now has a small version
-Regenerative hull tissue will now spawn like a regular tech and does not have to be reverse engineered
-Removed several redundant files

Oppdatering: 26. sep. 2017 @ 21.17

Fixed issue with Machine Empire and Materialist Fallen Empires not having fleets

Oppdatering: 25. sep. 2017 @ 20.01

Uploaded updated localisation files, updated admirals (Nervous added, Trickster now has a FTL wind up time reduction instead of a combat speed buff), and updated frigate/carrier assembly yards

Oppdatering: 25. sep. 2017 @ 19.24

Big update for 1.8 content. Notable changes include:
-Buff to PD
-Removed flak
-Buffed strikecraft health to account for PD buff
-Buffed stationary military stations
-Updated FE/AFE ships to bring them back to vanilla standards

Oppdatering: 24. sep. 2017 @ 13.56

Initial Upload

Oppdatering: 23. sep. 2017 @ 18.41

Initial Upload

Oppdatering: 20. aug. 2017 @ 16.54

-Completely overhauled weapons and fighters after seeing Doomwarrior's work
-Other bug fixes/tweaks