Stellaris
(-Naval Overhaul Legacy-)
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Aggiornamento: 23 ott 2017, 9:02

Fixed some bugs with certain Fallen Empire ships and sapient combat computers.

Aggiornamento: 22 ott 2017, 16:01

Changed amount of armor given by armor utilities

Aggiornamento: 14 ott 2017, 20:17

Did a handful of small minor tweaks

Aggiornamento: 2 ott 2017, 13:19

-Fixed issue with debris not spawning
-Armor requirements for DR no longer spike at all
-Tweaked some weapon balancing, Kinetic Artillary now has a small version
-Regenerative hull tissue will now spawn like a regular tech and does not have to be reverse engineered
-Removed several redundant files

Aggiornamento: 26 set 2017, 21:17

Fixed issue with Machine Empire and Materialist Fallen Empires not having fleets

Aggiornamento: 25 set 2017, 20:01

Uploaded updated localisation files, updated admirals (Nervous added, Trickster now has a FTL wind up time reduction instead of a combat speed buff), and updated frigate/carrier assembly yards

Aggiornamento: 25 set 2017, 19:24

Big update for 1.8 content. Notable changes include:
-Buff to PD
-Removed flak
-Buffed strikecraft health to account for PD buff
-Buffed stationary military stations
-Updated FE/AFE ships to bring them back to vanilla standards

Aggiornamento: 24 set 2017, 13:56

Initial Upload

Aggiornamento: 23 set 2017, 18:41

Initial Upload

Aggiornamento: 20 ago 2017, 16:54

-Completely overhauled weapons and fighters after seeing Doomwarrior's work
-Other bug fixes/tweaks