Stellaris
(-Naval Overhaul Legacy-)
Mostrando 11-20 de 20 aportaciones
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Actualización: 6 AGO 2017 a las 6:01 p. m.

-Completely overhauled weapons after seeing Doomwarrior's work to ensure proper efficiency
-Overhauled strike craft/point defense as a result of the general weapon overhaul

Actualización: 25 JUL 2017 a las 8:00 a. m.

-Adjusted strike craft evasion/tracking
-Added PD component template file, to pre-empt 1.8's planned changes to Flak

Actualización: 25 JUN 2017 a las 4:03 p. m.

-Fixed possible issue with regenerative hull tissue tech

Actualización: 24 JUN 2017 a las 7:34 p. m.

-Completely overhauled, and downscaled, UNSC carrier model (Epoch)

Actualización: 23 JUN 2017 a las 9:33 a. m.

-Reduced range, accuracy, and tracking of starport missiles to bring them in line with other starport weapons now that they cannot be downed by PD

Actualización: 23 JUN 2017 a las 9:20 a. m.

-Buffed starport weapons

Actualización: 23 JUN 2017 a las 7:37 a. m.

-Integrated Automated Behavior Adjustment into NAV
-Increased missile cooldown from 4.9 to 6.3
-Reduced corvette evasion by 10, increased non-combat speed to 7 from 5.25, and encreased rotation speed to 0.225 from 0.1
-Doubled hangar slots on military station sections with hangars
-Added point defense military station sections
-Reduced damage and increased cooldown for all mass driver weapons
-Slightly reduced maximum damage value of kinetic artillery
-Added 200% evasion to starport missiles
-Fixed PD prioritization issue when the game auto-updates/auto-generates ships with PD

Actualización: 17 JUN 2017 a las 9:59 p. m.

Did some internal tweaks to extend support for most NSC compliant ship packs.

Actualización: 15 JUN 2017 a las 10:12 a. m.

Initial Upload

Actualización: 11 JUN 2017 a las 8:43 p. m.

Initial Upload