Stellaris
(-Naval Overhaul Legacy-)
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Aggiornamento: 6 ago 2017, 18:01

-Completely overhauled weapons after seeing Doomwarrior's work to ensure proper efficiency
-Overhauled strike craft/point defense as a result of the general weapon overhaul

Aggiornamento: 25 lug 2017, 8:00

-Adjusted strike craft evasion/tracking
-Added PD component template file, to pre-empt 1.8's planned changes to Flak

Aggiornamento: 25 giu 2017, 16:03

-Fixed possible issue with regenerative hull tissue tech

Aggiornamento: 24 giu 2017, 19:34

-Completely overhauled, and downscaled, UNSC carrier model (Epoch)

Aggiornamento: 23 giu 2017, 9:33

-Reduced range, accuracy, and tracking of starport missiles to bring them in line with other starport weapons now that they cannot be downed by PD

Aggiornamento: 23 giu 2017, 9:20

-Buffed starport weapons

Aggiornamento: 23 giu 2017, 7:37

-Integrated Automated Behavior Adjustment into NAV
-Increased missile cooldown from 4.9 to 6.3
-Reduced corvette evasion by 10, increased non-combat speed to 7 from 5.25, and encreased rotation speed to 0.225 from 0.1
-Doubled hangar slots on military station sections with hangars
-Added point defense military station sections
-Reduced damage and increased cooldown for all mass driver weapons
-Slightly reduced maximum damage value of kinetic artillery
-Added 200% evasion to starport missiles
-Fixed PD prioritization issue when the game auto-updates/auto-generates ships with PD

Aggiornamento: 17 giu 2017, 21:59

Did some internal tweaks to extend support for most NSC compliant ship packs.

Aggiornamento: 15 giu 2017, 10:12

Initial Upload

Aggiornamento: 11 giu 2017, 20:43

Initial Upload