Starbound

Starbound

Frackin' Races
Viser 171–180 av 364 bidrag
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Oppdatering: 8. nov. 2017 @ 11.19

should fix Lamia bow use

Oppdatering: 5. nov. 2017 @ 6.30

adds missing calls to FRHelper causing weapons to not swing/break.

Oppdatering: 4. nov. 2017 @ 15.27

corrects pyg movement

Oppdatering: 4. nov. 2017 @ 7.47

removes log spamming info

adds support for Pyg race

Oppdatering: 31. okt. 2017 @ 19.58

adds include for FRHelper.lua to gunfire.lua

Oppdatering: 31. okt. 2017 @ 18.35

firespeed fix

Oppdatering: 31. okt. 2017 @ 14.55

fixes missing racial contexts for some weapon types

Oppdatering: 31. okt. 2017 @ 11.51

- extensive effects rewrite (combat related) (Lucca) :
moved all combat adjustments to a new application method. This should no longer require LUA edits for weapon edits. This should make it much easier to add weapon abilities for mod authors should they wish to have compatability patches for FR handled on their end.



There will likely be bugs or inconsistences in the changes. Please report anything odd so we can fix it up. Every supported race is covered by this change.

Oppdatering: 28. okt. 2017 @ 6.25

Skath completely reworked at authors request

Oppdatering: 24. okt. 2017 @ 12.33

* rebalances neko (weaknesses increased from 5% to 20%. So, they now have 4 resists at 20% and 4 weaknesses at -20%. Additionally, they have 20% reduced fall damage instead of 50%. This should bring them into a better balance with other races.

* fixes skath bonuses to suit their lore more logically. I was unaware they were aquatic. They now breathe underwater and gain stats on ocean biomes, rather than forest/jungle type worlds.