Stellaris

Stellaris

AutoBuild (outdated)
Viser 31–40 av 186 bidrag
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Oppdatering: 26. mars 2018 @ 18.37

Betharian/xeno zoo will replace only regular buildings to prevent looping replace mod buildings

Oppdatering: 16. mars 2018 @ 10.39

Will ignore tile with 1 food if have more then 50 food income

Oppdatering: 11. mars 2018 @ 16.18

added autobuild_RSA_effects_planet_build

Oppdatering: 11. mars 2018 @ 10.14

Changes to planet capital trigger
autobuild_3 renamed to autobuild_on_tile

Oppdatering: 11. mars 2018 @ 7.27

Fixes and beter mod api effect file name

Oppdatering: 10. mars 2018 @ 3.31

Added expirement deliver pop function for some unity buildings, you need turn on local resettle to make it work

Oppdatering: 9. mars 2018 @ 2.15

Hooks for submods and robot xeno zoo autobuild

Oppdatering: 6. mars 2018 @ 8.35

Fixed bug preventing xeno zoo autobuild

Oppdatering: 5. mars 2018 @ 4.04

Updated autobuild ships option
WIll build mines on minaral tile on habitat

Oppdatering: 4. mars 2018 @ 14.20

Fixed building on empty tiles
Autobuild ship will ignore systems with ongoing megastructure construction
Also mod will skip planets under orbital bomdardment