Stellaris

Stellaris

AutoBuild (outdated)
Näytetään 31–40 / 186
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Päivitys: 26.3.2018 klo 18.37

Betharian/xeno zoo will replace only regular buildings to prevent looping replace mod buildings

Päivitys: 16.3.2018 klo 10.39

Will ignore tile with 1 food if have more then 50 food income

Päivitys: 11.3.2018 klo 16.18

added autobuild_RSA_effects_planet_build

Päivitys: 11.3.2018 klo 10.14

Changes to planet capital trigger
autobuild_3 renamed to autobuild_on_tile

Päivitys: 11.3.2018 klo 7.27

Fixes and beter mod api effect file name

Päivitys: 10.3.2018 klo 3.31

Added expirement deliver pop function for some unity buildings, you need turn on local resettle to make it work

Päivitys: 9.3.2018 klo 2.15

Hooks for submods and robot xeno zoo autobuild

Päivitys: 6.3.2018 klo 8.35

Fixed bug preventing xeno zoo autobuild

Päivitys: 5.3.2018 klo 4.04

Updated autobuild ships option
WIll build mines on minaral tile on habitat

Päivitys: 4.3.2018 klo 14.20

Fixed building on empty tiles
Autobuild ship will ignore systems with ongoing megastructure construction
Also mod will skip planets under orbital bomdardment