Stellaris

Stellaris

AutoBuild (outdated)
Ergebnisse 31–40 von 186
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Update: 26. Mrz. 2018 um 18:37

Betharian/xeno zoo will replace only regular buildings to prevent looping replace mod buildings

Update: 16. Mrz. 2018 um 10:39

Will ignore tile with 1 food if have more then 50 food income

Update: 11. Mrz. 2018 um 16:18

added autobuild_RSA_effects_planet_build

Update: 11. Mrz. 2018 um 10:14

Changes to planet capital trigger
autobuild_3 renamed to autobuild_on_tile

Update: 11. Mrz. 2018 um 7:27

Fixes and beter mod api effect file name

Update: 10. Mrz. 2018 um 3:31

Added expirement deliver pop function for some unity buildings, you need turn on local resettle to make it work

Update: 9. Mrz. 2018 um 2:15

Hooks for submods and robot xeno zoo autobuild

Update: 6. Mrz. 2018 um 8:35

Fixed bug preventing xeno zoo autobuild

Update: 5. Mrz. 2018 um 4:04

Updated autobuild ships option
WIll build mines on minaral tile on habitat

Update: 4. Mrz. 2018 um 14:20

Fixed building on empty tiles
Autobuild ship will ignore systems with ongoing megastructure construction
Also mod will skip planets under orbital bomdardment