Space Engineers

Space Engineers

Aerodynamic Physics
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Opdatering: 11. dec. 2015 kl. 17:05

-Adjusted minimum in the script to 1 to prevent unrealistic settings the other way with high speed caps.

Opdatering: 11. dec. 2015 kl. 17:00

Finalized drag formula and default settings
*Added ability for players to adjust the drag multiplier
--500 is realistic drag for unlimited speed games.

Opdatering: 10. dec. 2015 kl. 22:29

Corrected an issue where it wasnt properly figuring out the angle of attack on the simulated drag bounding box.

Opdatering: 10. dec. 2015 kl. 17:42

First step in calculating accurate drag and surface area.

Opdatering: 9. dec. 2015 kl. 20:25

Opdatering: 9. dec. 2015 kl. 20:21

Opdatering: 9. dec. 2015 kl. 20:13

Scaled drag based on maximum ship speed.

Opdatering: 9. dec. 2015 kl. 19:27

Decreased Drag multiplier from 800 to 450

Opdatering: 9. dec. 2015 kl. 16:30

Increased the drag multiplier to 800 from 10.

Opdatering: 8. dec. 2015 kl. 21:05

First Release.

Adds drag to all ships in atmosphere's. Thats it.