Space Engineers

Space Engineers

Aerodynamic Physics
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Uppdatering: 11 dec, 2015 @ 17:05

-Adjusted minimum in the script to 1 to prevent unrealistic settings the other way with high speed caps.

Uppdatering: 11 dec, 2015 @ 17:00

Finalized drag formula and default settings
*Added ability for players to adjust the drag multiplier
--500 is realistic drag for unlimited speed games.

Uppdatering: 10 dec, 2015 @ 22:29

Corrected an issue where it wasnt properly figuring out the angle of attack on the simulated drag bounding box.

Uppdatering: 10 dec, 2015 @ 17:42

First step in calculating accurate drag and surface area.

Uppdatering: 9 dec, 2015 @ 20:25

Uppdatering: 9 dec, 2015 @ 20:21

Uppdatering: 9 dec, 2015 @ 20:13

Scaled drag based on maximum ship speed.

Uppdatering: 9 dec, 2015 @ 19:27

Decreased Drag multiplier from 800 to 450

Uppdatering: 9 dec, 2015 @ 16:30

Increased the drag multiplier to 800 from 10.

Uppdatering: 8 dec, 2015 @ 21:05

First Release.

Adds drag to all ships in atmosphere's. Thats it.