Left 4 Dead 2

Left 4 Dead 2

The Hive (Part 2/6)
1–5/5 bejegyzés mutatása
Frissítés: 2020. máj. 17. @ 0:50

-Fixed major crash issue on map 3 where are corrupted stair-case model was drawing heavily on system resources. Computers with low-graphics settings in L4D2 would crash the game as it did not have a high enough threshold of system resources to work with
-Extended escape timer on map 5 by an additional minute
-Reworked laser grid in map 2 to improve appearance and minigame
-Introduced a call for 'sb_stop 1' to the game console that will prevent the bots from entering the laser hall (so long as sv_cheats 1) is enabled. On completing the laser trap challenge or dying and respawning, the map will resume bot control (setting sb_stop to 0)
-Fixed multiple graphical and functionality issues and introduced many quality of life improvements

Frissítés: 2018. aug. 20. @ 14:51

refer to part 1 for change notes

Frissítés: 2015. febr. 20. @ 22:15

- Fixed triggers in red queen control room so players do not get locked out when other players start hacking and collecting the emp
- Added triggers to make the bots all duck for the laser in the laser corridor

Frissítés: 2015. febr. 4. @ 23:38

Updated to Mirror gamemaps.com Submission

Frissítés: 2015. jan. 31. @ 18:54