Arma 3
Operation First Contact
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更新:2020年3月13日 @ 7時23分

- added masks to scientists and soldiers inside the lap
- disabled team switch
- improved mission fail condition

更新:2020年3月12日 @ 16時56分

- added Single Player Revive
- added silencer to UAV soldier
- Tweaked weather
- Reduced difficulty by removing some enemies
- Changed group name
- Various other tweaks

更新:2020年2月6日 @ 2時19分

- some tweaks

更新:2016年9月30日 @ 2時42分

- overall overhaul of th emission

更新:2015年11月14日 @ 15時30分

- increased time between dialogue lines
- added dialogue during insertion
- fixed static object missing bug
- added description about weather to briefing
- added a "how to" to the briefing about the UAV usage
- fixed bug where player could not connect to UAV terminal
- player has got a UAV terminal himself
- changed name of hunter ( There was a hunter named Alligator Jack in a different game ;) )
- reduced probability of fog

更新:2015年10月31日 @ 8時48分

- removed intro
- tweaked dialogues
- skill dialogue is now forced open on mission start

更新:2015年10月29日 @ 13時02分

- alot of script changes and clean up
- dialogue with hunter uses cutText now
- many objects and units now have a probability of presence set ( for replayability sake)
- added more music
- improved loadouts to fit the upcoming stamina system
- removed Arsenal
- repositioning of some patrols
- corrected some spelling mistakes

更新:2015年9月9日 @ 14時17分

- added a skill dialogue which can be opened until 300 seconds after mission start. It allows you to customise the AI the way you like, and the values can be saved in a preset which is available in all my other missions. The dialogue will be available after the intro.

更新:2015年7月25日 @ 2時37分

- Arsenal is now preloaded upon mission start
- tweaked some scripts
- increased performance
- corrected some spelling mistakes
- removed AGM support (comment if you want ACE3 support)

更新:2015年3月28日 @ 10時25分

- fade in for mission success music increased
- dialogue tweaking