武装突袭3

武装突袭3

Operation First Contact
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更新于:2020 年 3 月 13 日 上午 7:23

- added masks to scientists and soldiers inside the lap
- disabled team switch
- improved mission fail condition

更新于:2020 年 3 月 12 日 下午 4:56

- added Single Player Revive
- added silencer to UAV soldier
- Tweaked weather
- Reduced difficulty by removing some enemies
- Changed group name
- Various other tweaks

更新于:2020 年 2 月 6 日 上午 2:19

- some tweaks

更新于:2016 年 9 月 30 日 上午 2:42

- overall overhaul of th emission

更新于:2015 年 11 月 14 日 下午 3:30

- increased time between dialogue lines
- added dialogue during insertion
- fixed static object missing bug
- added description about weather to briefing
- added a "how to" to the briefing about the UAV usage
- fixed bug where player could not connect to UAV terminal
- player has got a UAV terminal himself
- changed name of hunter ( There was a hunter named Alligator Jack in a different game ;) )
- reduced probability of fog

更新于:2015 年 10 月 31 日 上午 8:48

- removed intro
- tweaked dialogues
- skill dialogue is now forced open on mission start

更新于:2015 年 10 月 29 日 下午 1:02

- alot of script changes and clean up
- dialogue with hunter uses cutText now
- many objects and units now have a probability of presence set ( for replayability sake)
- added more music
- improved loadouts to fit the upcoming stamina system
- removed Arsenal
- repositioning of some patrols
- corrected some spelling mistakes

更新于:2015 年 9 月 9 日 下午 2:17

- added a skill dialogue which can be opened until 300 seconds after mission start. It allows you to customise the AI the way you like, and the values can be saved in a preset which is available in all my other missions. The dialogue will be available after the intro.

更新于:2015 年 7 月 25 日 上午 2:37

- Arsenal is now preloaded upon mission start
- tweaked some scripts
- increased performance
- corrected some spelling mistakes
- removed AGM support (comment if you want ACE3 support)

更新于:2015 年 3 月 28 日 上午 10:25

- fade in for mission success music increased
- dialogue tweaking