Garry's Mod
[CW2] KK XM8 (2015)
กำลังแสดง 11-20 จาก 26 รายการ
< 1  2  3 >
อัปเดต: 9 มี.ค. 2015 @ 2: 50pm

- added support for HOLOSIGHT and Eotech 553(FA:S2)
- new tactical reload animation
- redone reload times and bonemod cycles
- redone bolt/charger bodygroup and code
- removed 3rnd burst firemode

อัปเดต: 21 ม.ค. 2015 @ 6: 42am

- updated default XM8 Scope reticle

อัปเดต: 16 ม.ค. 2015 @ 12: 23pm

- added support for SAKER
- flattened XM8 scope RT mesh

อัปเดต: 12 ม.ค. 2015 @ 3: 35pm

- XM8 now works lua-error-free(hopefully) even without HK416
- HK416 is still required for access to {CircleDot Reticle,CoD4 Sights,FA:S2 Sights,Silencer,Bipod,CMag}
- updated red&blu VM skins code - first time attach should no longer cause freezing

อัปเดต: 11 ม.ค. 2015 @ 5: 42am

- updated WM angles for better fit into left hand

อัปเดต: 11 ม.ค. 2015 @ 3: 56am

- updated WModels and code to show skins and certain attachments in 3rd person
- [DEPRECATED]added check for CW2 and HK416 presence - weapon should not appear in spawnmenu unless you have both installed and enabled
- [MOST IMPORTANTLY]updated spawn icon

อัปเดต: 7 ม.ค. 2015 @ 8: 11am

- fixed customization menu for 4:3 screens
- added bipod_deployed bonemod
- remade compact stock bodygroup

อัปเดต: 2 ม.ค. 2015 @ 2: 46pm

- added kill/select icons
- added support for CompM4s aimpoint

อัปเดต: 1 ม.ค. 2015 @ 10: 16am

- adjusted acog aim position
- reduced sway for xm8 scope
- long barrel redone
- fixed issue with XM8 scope and simple telescopics
- added support for Leupold 8x scope

อัปเดต: 29 ธ.ค. 2014 @ 11: 40am

- improved mag/bullets bodygroup switching code
- improved aiming positions to work with new CoD4 sight code