tModLoader
Evil Bosses Rework
Wyświetlanie 1-2 z 2 pozycji
Aktualizacja: 22 września o godz. 5:06
twórca: N0t_UNowen

v0.2
-Evil biome enemies now deal 50% less damage if the world evil boss has not been killed yet. In hardmode, evil biome enemies only deal +50% damage as supposed to +100% if no mech boss has been killed yet.
-Nerfed Corruptors, fire rate halved, added visible telegraph to spit attack.
-Nerfed Ichor stickers, fire rate significantly reduced, added particle effects to indicate that it is about to spit.
-Added a toggle for enemy reworks.

Aktualizacja: 19 września o godz. 1:19
twórca: N0t_UNowen

v0.1
-Released