Arma 3
Zero Line: Zaporizhzhia Sunrise
目前顯示第 1-10 項,共 12 項
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更新:10 月 2 日 @ 下午 12:12
GG Alien 發表

-enhanced hide terrain modules for probably ~2000 more hidden objects to improve fps for low end pcs. -reduced friendly AI from 6 to 4, increased commnader resource slightly for a truely RTS feeling with minimal help. -deleted mi-28 support as it got destroyed quickly and only added more lag. - deleted 10 or so objects players likely wouldn't notice. I believe now the mission should be playable on any PC so long as it isn't dogs%?t. Make sure you're viewdistance isn't over 3000 probably because there is alot of decorated area. so far its been real smooth and fun!

更新:9 月 25 日 @ 上午 10:57
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更新:9 月 25 日 @ 上午 2:42
GG Alien 發表

it broke for about 12 hours im very sorry it was my fault i uncheck player from general by accident.

更新:9 月 24 日 @ 下午 2:06
GG Alien 發表

added a couple buildings. city is almost completed and i'd say at this point is about 2/3 custoized from original. testing somemore. only maybe 5 updates to go until its done.

更新:9 月 23 日 @ 上午 11:34
GG Alien 發表

changes in object behaviour to increase performance and deleted about 10 objects.

更新:9 月 19 日 @ 下午 7:21
GG Alien 發表

fine tuning not much

更新:9 月 18 日 @ 下午 8:34
GG Alien 發表

slight polish nothing crazy maybe halfway there? still need that cinematic for immersion and couple more things

更新:9 月 18 日 @ 下午 12:24
GG Alien 發表

performance update and balancing.

更新:9 月 17 日 @ 下午 1:43
GG Alien 發表

add simulation manager, more hide terrrain, think i might have fixed the factions, balanced resources, and spawn system going to test soon.

更新:9 月 12 日 @ 下午 2:30
GG Alien 發表

-performance enhancement -harder difficulty -more ukranians -one less dependency