Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Warrior250's Animation Variety Expanded (WAVE)
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更新于:11 月 20 日 上午 7:12
作者:Warrior250

In light of the recent news, WAVE has now been updated.

CTA animation equivalents were now used in place of the former animations from AS2.

更新于:11 月 19 日 上午 1:26
作者:Warrior250

WAVE Version 1.1a
~ Internal changes and animation adjustments

====================
[] Death Animations
--- Vanilla ---
* Stand Scenic Die Front
- Removed Die_fwd_05a. It looks silly and I just kept it because animations were few at the time, it's too dramatic even for the category it's put in.

--- America's Army Proving Grounds ---
* Stand Die Back
~ Adjusted HighCrouch Death Walk Backward speed.

--- Aliens Colonial Marines ---
* Stand Scenic Die Front
~ Adjusted GoreDeath Head01 speed.

--- HomeFront ---
* Stand Die Back
~ Adjusted Death Stand 10 bones

* Stand Die Front
~ Adjusted Death Cover Mid 1 bones

* Stand Die Scenic Front
~ Adjusted Death Stand 1 speed

更新于:11 月 18 日 上午 4:23
作者:Warrior250

WAVE Version 1.1
1. WAVE 1.1 brings NEW walk/run_spot anims in the game, they are now randomized and should make infantry combat more visually dynamic.
2. Update so radical that it warrants a new number and patch naming convention, thanks Vox. (I almost released this as WAVE 1.0e, yes).
2.1. To quote Vox (non-verbatim), "we'll get Half-Life 3 before WAVE 2.0 if you keep that shit up".
3. There are other changes as well, refer to changes below.

====================
[] Death Animations
~ Adds Homefront 1 death animations. 1 from vanilla, and adjusted an ACM animation.

--- Vanilla ---
* Stand Die Front
+ Added die_run_04

--- Aliens Colonial Marines ---
* Stand Scenic Die Front
~ Adjusted GoreDeath Head01 speed.

--- HomeFront ---
* Squat Die
+ Death Crouch 2

* Squat Die Back
+ Death Crouch 1
+ Death Crouch 3
+ Death Cover Right 2

* Squat Die Front
+ Death Cover Open68 Mid 1

* Stand Die Spot
+ Death Cover Mid 2

* Stand Die Back
+ Death Stand 5
+ Death Stand 7
+ Death Stand 10

* Stand Die Front
+ Death Stand 3
+ Death Stand 8
+ Death Stand 9
+ Death Cover Left 1
+ Death Run 4
+ Death Run 5
+ Death Run 6
+ Death Run 7
+ Death Run 8

* Stand Die Scenic Front
+ Death Stand 1
+ Death Stand 6
+ Death Cover Mid 1
+ Death Cover Left 2
+ Death Run 9

* Stand Die Front Blast (Grenade) / Stand Die Force Front Blast (Artillery) knockbacks
+ Death Stand 3
+ Death Run 1
+ Death Run 2

====================
[] Idle Animations

* Squat Idle
--- Brothers in Arms: Hell's Highway ---
+ Added Custom_OG Zanovich Intro 1 animation

====================
[] Locomotions

* Jogging
~ Adjusted Empty and Strap (Holstered Weapon) bones to be more upright.
- I can't randomize them, leftover animation set limitations.

* Sprinting
1. Run_Bow_Gun
+ Restored old GOH sprint animation, you might occassionally see this in combat OR in actor state - assault

====================
[] Combat Locomotions
~ New subtopic in light of 1.1 update.

* Run Spot Gun
~ Generally includes all direction of movement (Front, Back, Left, Right)

--- Rising Storm 2 ---
+ Russian Sprint_Rifle
+ Crouch Walk_Rifle + Variations
+ Stand Jog_Rifle
+ Stand JogAimed_Rifle

--- Titanfall 2 ---
+ PeteCore FireTeam_Run

--- The Bureau XCom 2 ---
+ PlayerRifle Jog_Alert
+ PlayerRifle Walk_Alert
+ PlayerRifle Walk_Combat


* Walk Spot Gun

--- Rising Storm 2 ---
+ Stand WalkF Hip Rifle
+ Stand WalkF Iron Rifle

--- The Bureau XCom 2 ---
+ PlayerRifle Jog_Alert
+ PlayerRifle WalkF_Alert
+ PlayerRifle WalkF_Combat

更新于:11 月 18 日 上午 4:22
作者:Warrior250

更新于:11 月 1 日 下午 9:22
作者:Warrior250

Version WAVE 1.0d Part 2-4 Update.
~ Internal changes and a couple more anims added.
~ Part 3 takes a while as I want to conclude 1.0d with it adding Homefront 1 death animations.

====================
[] Cover Animations
* High Cover
--- Rising Storm 2 ----
~ Adjusted height of RS2 anims to lower profile.

====================
[] Idle Animations
* Squat Idle
~ Revamped custom BIAHH St_C_Idle anims.

====================
[] Locomotions

--- BIAHH ---
- Removed Thompson Sprint animation, base animation just looks awkward regardless of frame times.

--- Rising Storm 2 ---
~ Adjusted Russian SprintF_Rifle animation speed to be slower

--- The Bureau Xcom Declassified ---
~ Revamped sprint animations, added custom variants to each.

====================
[] Reload Animations
--- The Bureau XCom Declassified ---
+ Added PlayerRifle M14 Reload animation

更新于:10 月 23 日 下午 11:52
作者:Warrior250

Fixed crashing due to a test file not being disabled. Thanks for reporting this Miside.

更新于:10 月 23 日 下午 10:46
作者:Warrior250

Version WAVE 1.0d Part 2-3 Update.
~ Another mini-update. Restores some GOH death animations.

Fun fact: WAVE now has 170 death animations.

====================
[] Death Animations
--- Vanilla ---
~ Restored some vanilla GOH animations that I mistakenly took as broken, thanks Min Linzhu.

* Stand Die Front
+ die_fwd_01d
+ die_run_01
+ die_run_03

- Removed stand_die_front_5, teleports, vanilla issue.

* Stand Die Back
+ die_bwd_05b_new
+ die_bwd_07b_new
+ die_bwd_14b

* Stand Die Spot
+ die_bwd_14c
+ die_bwd_14e

--- The Bureau XCOM Declassified ---
* Stand Die Front
~ Fixed OutsiderShared Death BodyLeftA teleporting after animation plays.

====================
[] Locomotions
--- Aliens Colonial Marines
~ Revamped the frames of Active_Sprint and its variants.

====================
[] Weapon Animations
~ Restored stand_take_mgun anims.

更新于:10 月 22 日 上午 4:03
作者:Warrior250

Version WAVE 1.0d Part 2-2 Update.
~ Another mini-update, minor fixes and internal organization changes.

====================
[] Locomotions
~ Added run_slow in WAVE for potential future changes.

====================
[] Reload Animations
~ Adjustment of the animations' frames for consistency.

--- Aliens Colonial Marines ---
~ Adjusted AssaultRifle_Reload speed, and made charging handle grip look better

--- Red Orchestra/Rising Storm 2 ----
~ Adjusted Red Orchestra 2 reload animations' speed.

更新于:10 月 21 日 上午 2:20
作者:Warrior250

Version WAVE 1.0d Part 2-1 Update.
~ This update falls under Part 2 and includes minor fixes and sets the stage for DOTD Patch.
~ Dawn of the Dead Patch will be available shortly.

====================
[] Locomotions
* Jogging
~ Restored TBX and RS2 jogging animations (forgot to re-enable them, apparently)

====================
[] Reload Animations

--- Aliens Colonial Marines ---
~ Remade ACM Assault Rifle Reload

--- America's Army Proving Grounds ---
~ Improved AK105 Reload

更新于:10 月 19 日 上午 10:12
作者:Warrior250

Version WAVE 1.0d Part 2
~ Part 2 adds even more death, cover, and reload animations--- And improves the ones from Part 1.
~ Idle animations and others will take a bit more time, as the main focus right now is improvement of previous animations in accordance to my new animation methods.

====================
[] Cover Animations

--- From Red Orchestra/Rising Storm 2
* High Cover
+ Left side Chest Cover Animation
+ Right side Chest Cover Animation

====================
[] Death Animations
~ Names are indicative of their file names not function
~ Added front and back blast (grenade knockback animation) in files.

--- America's Army Proving Grounds ---
~ Fixes on the time framing of the animations.

* Squat Die
+ LowCrouch Death Backward

* Squat Die Back
+ LowCrouch Death Left
+ LowCrouch Death Right

* Squat Die Front
+ LowCrouch Death Forward

--- Brothers in Arms: Hell's Highway ---
* Stand Scenic Die Front
+ Added Baker Death 1 and 2

--- The Bureau XCom Declassified ---
~ Previous animations from Part 1 have been edited to have better frame time.
~ Added Outsider (Aliens) death animations from the game.

* Stand Die Force Back
+ OutsiderShared Death Left Arm C
+ OutsiderShared Death Forward Right Arm B
+ OutsiderShared Death Forward Chest B
+ OutsiderShared Death Forward Chest C

* Stand Die Back
+ OutsiderShared Death Body Back A
+ OutsiderShared Death Left Arm B
+ OutsiderShared Death Left Arm C

* Stand Die Back Blast (Grenade knockback)
+ OutsiderShared Death Forward Chest B
+ OutsiderShared Death Forward Chest C
+ OutsiderSharedDeath Forward Right Arm B
+ OutsiderShared Death Left Arm B

* Stand Die Front
+ OutsiderShared Death Body Left A
+ OutsiderShared Death Body Left B
+ OutsiderShared Death Body Right A
+ OutsiderShared Death Body Right B
+ OutsiderShared Death Forward Right Leg B
+ OutsiderShared Death Forward Left Leg B

* Stand Die Front Blast (Grenade knockback)
+ OutsiderShared Death Forward Right Leg B
+ OutsiderShared Death Forward Left Leg B

* Stand Scenic Die Front
+ OutsiderShared Death Forward Chest I

====================
[] Idle Animations

--- Red Orchestra/Rising Storm 2 ---
* Crouching
+ Crouch Idle Hip Rifle + Custom Port Arms Variant

====================
[] Locomotions
* Sprinting

--- The Bureau XCom Declassified ---
~ Changes on the frames (speed) of the TBX Animations

--- Red Orchestra/Rising Storm 2 ---
~ Remade Russian Rifle Sprint and Mgun Sprint.

====================
[] Reload Animations

--- Brothers in Arms Hell's Highway ---
~ Remade STG44 Reload

--- Red Orchestra/Rising Storm 2 ---
+ AK47 Empty Reload Animation
+ L1A1 Empty Reload Animation
+ M14 Empty Reload Animation
+ M3 Grease Gun Empty Reload Animation