Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Warrior250's Animation Variety Expanded (WAVE)
119 条留言
BrayDSA 8 小时以前 
You could add animations when the soldiers are standing outside waiting for orders and start smoking, stretching, and chatting amongst themselves, because in vanilla they just stand there with their rifles pointed forward and it doesn't make sense.
BEAUTY OR SKILL 10 月 2 日 上午 3:53 
cheeers preee eabab ako tae
Warrior250  [作者] 10 月 1 日 下午 11:01 
Alrighty! Glad you got that sorted out, I do think that updates tend to disable the mod.
BrayDSA 10 月 1 日 下午 10:56 
Forget it haha, I uninstalled the mod and reinstalled it and it came out, what happened is that when I entered the game, the "extra" option appeared, there you activate or deactivate the mods, all my mods appeared except this one.
Warrior250  [作者] 10 月 1 日 下午 10:45 
@BrayDSA, can you provide more details? I'd be able to help 'ya better that way
BrayDSA 10 月 1 日 下午 10:42 
This mod doesn't appear for me to activate
Warrior250  [作者] 10 月 1 日 下午 7:52 
WAHAHAHA, cheers preee
BEAUTY OR SKILL 10 月 1 日 下午 7:51 
thanks labyo <3
Warrior250  [作者] 10 月 1 日 下午 7:47 
Yoo, hindi, updated siya para gumana sa latest update. Enjooy!
BEAUTY OR SKILL 10 月 1 日 下午 7:47 
kabayan conflict bato sa new update animation?
Warrior250  [作者] 10 月 1 日 上午 12:50 
Heya @Hunson Abadeer, wounded animations are in the plans. The focus of the mod is mainly on infantry animations only, I'm currently not keen on working on animations for vehicles and crews at the moment.
Hunson Abadeer 10 月 1 日 上午 12:21 
Consider adding animations for wounded/killed enemies — so they don’t just fall down but keep moving for about a minute. Also, there’s a lack of animations for artillery crew infantry.
georider 9 月 30 日 下午 1:35 
@Warrior250 great work , since in my mod WOE I am using only vanilla animations and I am modified only skins your mod also is compatible.
Vox 9 月 30 日 上午 6:30 
bro is fast wtf
Warrior250  [作者] 9 月 30 日 上午 6:29 
Just to let everyone know, the mod has now been updated to 1.055.

Anyone subscribed to Open Beta WAVE must unsub now, changes there are brought to this now and a few more.

Thanks @Vox and @Жеррй
Жеррй Гиммлер 9 月 26 日 下午 11:30 
If your game crashes, unsubscribe and resubscribe
Warrior250  [作者] 9 月 26 日 下午 11:21 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3575514813

Open Beta WAVE version is released for now, for those who are in Open Beta.
Vox 9 月 26 日 下午 11:12 
Everything has been reverted. If WAVE still crashes, please resubscribe to redownload the old version.
Warrior250  [作者] 9 月 26 日 下午 10:49 
My bad, there seems to be crashing, I'll fix it promptly.
Silent Heaven 9 月 26 日 下午 10:08 
can you upload an older version for those not playing the beta? Would really like to finish that conquest campaign I'm almost done with.
Warrior250  [作者] 9 月 26 日 下午 8:34 
WAVE has been updated to 1.0c Part 2, and now only works for Open Beta
Warrior250  [作者] 9 月 25 日 下午 7:48 
We might be in luck! Darkest Hour seems to run on Unreal Engine 2, I'd be able to get animations there in due time!
nox 9 月 25 日 下午 7:32 
I would love to see a version of this that takes Darkest Hours animations one day.
Warrior250  [作者] 9 月 25 日 下午 7:05 
Mr. Sir????!

Cheers, glad you enjoy the mod Agent_Orange!
Agent_Orange 9 月 25 日 下午 6:58 
Great Mod! Philipinno Master Race
Warrior250  [作者] 9 月 24 日 下午 2:08 
For sure, yep. It's low priority but eventually!
thomas 9 月 24 日 下午 1:31 
can you please make some idle animations like soldiers smoking or they will take a sip out of their canteen
Warrior250  [作者] 9 月 16 日 上午 12:38 
@HOBOE, lmao. Ain't no way animations are going to conflict with sounds.

@EmperorOfFinland, gotcha! Just updated the mod.

@holo, that's possible, I think I can find a game or two with such death animations
holo 9 月 16 日 上午 12:18 
Could add some dynamic death animations? Add the animation of the soldiers struggling after they fall to the ground:steamhappy:
EmperorOfFinland 9 月 15 日 上午 6:45 
@Warrior250

Sure i usually look at when mods update on the end. i wont make the patch today but probably by the end of the week i think. Ie the only file being different is that one file mostlikely
HOBOE 9 月 15 日 上午 5:26 
Someone actually asked if this exquisite and perfect animation mod conflicts with the voice mod. I really don't know what to say for them😥
Warrior250  [作者] 9 月 15 日 上午 1:08 
Sure thing @EmperorOfFinland, I've been relatively busy to check every mod out here and can definitely miss a mod or two.

I'm good with a compatibility patch, you can do it like how I did with Horten's Frontlines and link the core inc files in the WAVE.

Bear in mind that I really do constantly update this mod, but I'll let 'ya know if I change anything major so you'll be informed!
EmperorOfFinland 9 月 15 日 上午 12:58 
You want me to generate a compability patch for Ultrahotmod for this. ie that people can run this mod and they can load the baseversion or just use the compability patch on my end? Alternatively i can incorporate it straight in and give credits.

Since some people are already using it and the said compability patch would be very easy to make on my end.

Ie my mod is West 81 based and modified ontop of it so basically only file that needs to be adjusted is the reg_human_movement and i can modify it myself by either compability patch or just incorporate it in.

I think me making compability patch would be the best option so people can sub and load yours and i will have the compability patch to make it work properly on my mod so you dont have to do any work for it. ie i will take care of the compability on my end and update it when you update yours.
Warrior250  [作者] 9 月 14 日 上午 10:08 
All in good in time bro! I enjoy working on this mod.
Cjak 9 月 14 日 上午 10:07 
Can't wait to see more animations!
Cjak 9 月 14 日 上午 10:06 
Thanks brother!
Warrior250  [作者] 9 月 14 日 上午 9:53 
but it's low*
Warrior250  [作者] 9 月 14 日 上午 9:52 
Sure @Cjak, I plan to work on that It's low on my priority list atm, but I recently had an animation breakthrough that might make doing such animations possible so expect it in the coming weeks!
Cjak 9 月 14 日 上午 9:47 
can you do the peek animation like from the dawn of the dead animation?
Warrior250  [作者] 9 月 14 日 上午 9:43 
Ayooooo!

*Hastily notes adding kissing as a rare idle animation*
Sivlero32 9 月 14 日 上午 9:33 
will there be kissing
Warrior250  [作者] 9 月 13 日 上午 6:55 
@Выдра в Каске, spasibo! Expect more animations over the coming weeks.

@S'Aarum, you're welcome, enjoy!
S'Aarum 9 月 13 日 上午 4:57 
Very nice ! Glad to see more animations !
Выдра в Каске 9 月 13 日 上午 4:20 
God, I've been dreaming for so long that I could add more animations, and have my dreams really come true. Thanks!
Warrior250  [作者] 9 月 11 日 下午 8:27 
@V.A.L. Commorby, @Invero, @[BWR]Berserker[Pz-J], @Horten, thanks y'all!

@Rustywatermelon, agreed! GOH files are so organized. Because if this was in AS2, I would have a nightmarish time patching every single mod.
Rustywatermelon 9 月 11 日 下午 5:21 
Excellent work! I greatly enjoy you covered every big mod in this.
Horten 9 月 11 日 下午 1:01 
Not every day you see someone making custom animations in GEM, very cool!
[BWR]Berserker[Pz-J] 9 月 11 日 上午 8:11 
BEST OF THE BEST:steamthumbsup:
Invero 9 月 11 日 上午 4:54 
Goated mod :steamthumbsup:
V.A.L. Commorby 9 月 11 日 上午 4:29 
I LOVE WARRIOR250!!!!!!!!!!!