Horizon's Gate

Horizon's Gate

Slingshot Knight
Viser 1–10 av 17 bidrag
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Oppdatering: 15. nov. @ 23.42
av Wave

- Added missing ranged and physical elements to a few abilities.

Oppdatering: 15. nov. @ 23.21
av Wave

- Tweaked some AoEs to be marginally better.
- Reduced MP costs.

Oppdatering: 15. nov. @ 0.07
av Wave

- Made the AI a little more clever with its use of Boot Strap.

Oppdatering: 13. nov. @ 5.07
av Wave

- Reduced trigger range of Aspect of Menace. Might improve performance.

Oppdatering: 4. nov. @ 1.02
av Wave

Added the following elements to the Shieldshot:
- Shiftcloak weapon (for use with Backstep Shot)
- Breaker weapon (for use with all Breaker abilities)
- Aim (for use with any ability that wants you to be using an Aim-type weapon specifically)

Oppdatering: 13. okt. @ 3.21
av Wave

It is now possible to actually lose the slingshot dojo fight. Oops!

Oppdatering: 9. okt. @ 22.55
av Wave

Added a few safeguards to Burn Shot so the fire components can't underflow.
Tweaked some characteristics of the slingshot masters.

Oppdatering: 6. okt. @ 23.21
av Wave

Added some AI modifiers to passives.

Oppdatering: 2. okt. @ 10.24
av Wave

Added some HPbased damage bonus clamping to Goliath's Bane. Thanks again to quo for helping work this out.

Oppdatering: 2. okt. @ 9.03
av Wave

Elaster Master (offhand slingshot attack) now works with Opportunist (increase range of slingshot attacks and slingshot knight effects). Thanks to quo for helping identify a workaround.