Horizon's Gate

Horizon's Gate

Slingshot Knight
Mostrando 1-10 de 17 aportaciones
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Actualización: 15 NOV a las 11:42 p. m.
por Wave

- Added missing ranged and physical elements to a few abilities.

Actualización: 15 NOV a las 11:21 p. m.
por Wave

- Tweaked some AoEs to be marginally better.
- Reduced MP costs.

Actualización: 15 NOV a las 12:07 a. m.
por Wave

- Made the AI a little more clever with its use of Boot Strap.

Actualización: 13 NOV a las 5:07 a. m.
por Wave

- Reduced trigger range of Aspect of Menace. Might improve performance.

Actualización: 4 NOV a las 1:02 a. m.
por Wave

Added the following elements to the Shieldshot:
- Shiftcloak weapon (for use with Backstep Shot)
- Breaker weapon (for use with all Breaker abilities)
- Aim (for use with any ability that wants you to be using an Aim-type weapon specifically)

Actualización: 13 OCT a las 3:21 a. m.
por Wave

It is now possible to actually lose the slingshot dojo fight. Oops!

Actualización: 9 OCT a las 10:55 p. m.
por Wave

Added a few safeguards to Burn Shot so the fire components can't underflow.
Tweaked some characteristics of the slingshot masters.

Actualización: 6 OCT a las 11:21 p. m.
por Wave

Added some AI modifiers to passives.

Actualización: 2 OCT a las 10:24 a. m.
por Wave

Added some HPbased damage bonus clamping to Goliath's Bane. Thanks again to quo for helping work this out.

Actualización: 2 OCT a las 9:03 a. m.
por Wave

Elaster Master (offhand slingshot attack) now works with Opportunist (increase range of slingshot attacks and slingshot knight effects). Thanks to quo for helping identify a workaround.