RimWorld

RimWorld

Realistic Lighting and Shadows
Viser 1–10 av 26 bidrag
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Oppdatering: 23. aug. @ 5.52

- Setting added to enable realism for vanilla crops: Disabled by default
- Original Plant growth setting renamed.
- Vanilla Crops modified to have realistic light requirements and temperatures
- Vanilla Crops have realistic lifespans (tree yield greatly increased to compensate).

Oppdatering: 19. aug. @ 16.05

Hotfix: DarkRooms setting stays saved

Oppdatering: 16. aug. @ 5.47

User Requested Feature:
- Indoor rooms require illumination (can disable in settings)

Oppdatering: 7. aug. @ 1.45

Hotfix for users of Disable TinyFont (extend size of Celestial Info Box)

Oppdatering: 4. aug. @ 21.37

Cave Plants now use vanilla logic (don't use sun)

Oppdatering: 1. aug. @ 18.33

- Fixed gravship launch bug
- Added circumlunar ring
- Extended range for Max Shadow Length to 300 in options

Oppdatering: 28. juli @ 6.51

Hotfix for Brightness settings going to infinity

Oppdatering: 28. juli @ 2.29

- Removed minimum sun lux
- New Preview image: Thanks @filipfrantz!
- Added circumsolar halo

Oppdatering: 27. juli @ 6.38

- Lighting calculations reworked
- Shadow calculations reworked
- Massive code refactoring
- Shadow settings added
- Sunrise/Sunnset settings added
- New Brightness settings added
- Many experimental changes

Oppdatering: 25. juli @ 17.18

-Hotfix for plants not growing.