RimWorld

RimWorld

Realistic Lighting and Shadows
Ergebnisse 1–10 von 26
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Update: 23. Aug. um 5:52

- Setting added to enable realism for vanilla crops: Disabled by default
- Original Plant growth setting renamed.
- Vanilla Crops modified to have realistic light requirements and temperatures
- Vanilla Crops have realistic lifespans (tree yield greatly increased to compensate).

Update: 19. Aug. um 16:05

Hotfix: DarkRooms setting stays saved

Update: 16. Aug. um 5:47

User Requested Feature:
- Indoor rooms require illumination (can disable in settings)

Update: 7. Aug. um 1:45

Hotfix for users of Disable TinyFont (extend size of Celestial Info Box)

Update: 4. Aug. um 21:37

Cave Plants now use vanilla logic (don't use sun)

Update: 1. Aug. um 18:33

- Fixed gravship launch bug
- Added circumlunar ring
- Extended range for Max Shadow Length to 300 in options

Update: 28. Jul. um 6:51

Hotfix for Brightness settings going to infinity

Update: 28. Jul. um 2:29

- Removed minimum sun lux
- New Preview image: Thanks @filipfrantz!
- Added circumsolar halo

Update: 27. Jul. um 6:38

- Lighting calculations reworked
- Shadow calculations reworked
- Massive code refactoring
- Shadow settings added
- Sunrise/Sunnset settings added
- New Brightness settings added
- Many experimental changes

Update: 25. Jul. um 17:18

-Hotfix for plants not growing.