Don't Starve Together

Don't Starve Together

Wormwood Skill Tree Overhaul - Moon Sprout
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Opdatering: 31. juli kl. 11:17

Lune Tree Blossom, Infused Lune Tree Blossom, Birch Botherer (Birchnut Troublemaker):
- Added visual effects when using these items: small flowers/grass spawned on the ground turn white/cyan/purple, allowing players to visually identify active skill states.
- Refactored activation code for Lune Tree Blossom/Infused Lune Tree Blossom states using more stable timing methods.

Bzzt! Bzzt! Lexicon:
- Fixed aggressive AI attacking Restrained Static.

Radiant Bloom:
- Expanded compatible headgear to theoretically support any non-covering head item with the "open_top_hat" tag in its code.
- Different skins for the same item may vary.

Moon Moth:
- Pauses healing tasks when Wormwood casts "Lunar Tree Therapy" to prevent wasting its energy.
- Starvation mechanic: Energy drains at -0.5/s when hunger reaches zero. Never let it starve!
- Optimized chirping frequency at low hunger levels.

Lunar Cure:
- Code refactored to prevent interruption from quitting or loading saves.

Other:
- Updated skill icons for cactus abilities.
- Added additional dialogue lines.

Opdatering: 30. juli kl. 9:13

------------- Major Update -------------
Bee Kind:
- Learn to coexist peacefully with bees and butterflies, gaining combat assistance from nearby bees.
- Eating petals temporarily disperses attracted bees and angers killer bees. Eating honey restores friendship with bees.
- While blooming, consuming Syrup of Ipecaca consumes 3 BP per second: each attack slows enemies by 60%, and movement leaves slowing honey pools for 60 seconds. This effect is identical to Walter's Slingshot Goop.
- Eating petals cancels this skill.
- Removed original hand-collecting of bees and butterflies.

Super Growth Formula:
- Nerfed effectiveness: Each use replenishes only half the bloom value of the previous use. Resets at dawn. This adjustment balances Wormwood's skill strength and can be disabled in config.
- Vanilla version replenished 240 bloom per use (1200 total per bottle). With 5 bottles, Wormwood could cast Lunar Cure 5 times daily - overly powerful.
- Adjusted due to its low craft cost and Wormwood's expanded bloom recovery options.

Moon Moth:
- Added hunger system: 240 max hunger, consumes 24/day. When full, stays quiet for 10 days. Examine to see hunger status.
- Energy transfer efficiency reduced: 0.15/s → 0.10/s.

------------- Other Update -------------
Frozen Aurora:
- Doubled enemy freezing speed.
- Added ice/snow VFX during casting.
- Fixed instant freeze effect triggering when reloading saves.

Lune Tree Flower:
- Added bloom value percentage display synchronized with freshness for Bloom Stages 1-2.

Pikos:
- Optimized item collection logic to prevent multiple pikos competing for the same item.

Enlightened Aurora:
- Fixed crash when changing characters after casting at Florid Postern.

Photosynthesis:
- Now restores freshness of prism equipment: Ornate Blossom, Hoofprint Frond, Barbed Briar, Moonlit Rose, etc.
- "Full Bloom" effect now properly activates with non-covering headgear: Garland, Rabbit Earmuffs, Enlightenment Crown, etc.

Other Changes:
- Adjusted some dialogues.
- Encapsulated functions for the energy supply system.
- Modified deployment code for Moon Moths and Moon Caller's Staff usage to protect original functions for mod compatibility.

Opdatering: 26. juli kl. 9:02

--------------- Major Updates ---------------
Added buff effects for Albicans Cap and Albicans Funcap in the Prism mod:
Albicans Cap:
- At full HP: Wormwood gains +15% damage reduction and takes 20% less damage from Lunar creatures.
- Below 20% HP: Wormwood gains +20% attack power and deals 20% more damage to Shadow creatures.
- Between 20%-100% HP: No additional effects when consumed.
Effects do not stack with Red/Blue/Green mushroom buffs.
Albicans Funcap provides identical effects when equipped. Consuming Moon Tree Blossoms or Charged Moon Blossoms won't trigger additional effects.

"Birch Botherer":
- Planting Acorns makes Birchnut Trees friendly. For 30 seconds, Wormwood has 30% chance to summon attacking Birchnut Roots per attack, and automatically spawns Birchnut Drakes when hit (8s cooldown).
- Poison Birchnut Trees allied with Wormwood now correctly drop Twigs and Birchnuts.

--------------- Other Updates ---------------
Bramble System:
- Cactus flesh spike burst damage increased: +5 -> +15
- Bramble HP increased to 250, reflected damage reduced to 5, improved boss control.
- Fixed crash when triggering Poison Birchnut assist passive.

Other Adjustments:
- Increased mushroom hat unlock probability growth (Day 100 chance: 20% -> 50%).
- Revised ally detection logic for mushroom hat group buffs.
- Corrected shroomcake damage bonus (actual 1.1x instead of 1.05x).
- Fixed ancient bugs in mushroom skill scripts (how did these work with wrong parameters?!)

Note: The game's regular damage reduction stacks additively (not multiplicatively):
- Red Mushroom (Damage+): Multiplicative. 4 stacks with Moon Hat: 1.1^4 = 1.4641x (not 1.4x)
- Blue Mushroom (DR): Additive. 4 stacks + Moon Hat: 0.15*4 + 0.5 = 1.1 (100% immunity)
- Green Mushroom (Lunar+): Multiplicative. 4 stacks: 1.2^4 = 2.0736x (not 1.6x)
- Green Mushroom (Lunar Resist): Multiplicative. 4 stacks + Moon Hat: (1-0.2)^4 * 0.5 = 0.2048x damage taken (not 0.1x)

Opdatering: 24. juli kl. 1:50

Crash Fixes:
- Fixed a crash caused by activating more skill points. Reduced the number of skill tags attached to Wormwood, as exceeding 64 tags would trigger crashes. The ultimate Super Wormwood is now fully operational!
- Fixed a crash that could occur when photosynthesis charged the Mushroom Hat.

Skill Adjustments:
- Reimplemented the Quick Harvest crops feature (previously accidentally removed).
- Set Seed Sleuth as a default skill.
- Fixed an issue where some of Wormwood's summons would attack companions like Chester.
- Characters without the Thorn Wand skill activated or without Thorn Armor equipped will now immediately suffer thorn entanglement when throwing the wand, rather than being entangled after it lands.

Text Adjustments:
- When inspecting the Moon Tree Flower during photosynthesis, "No energy input" now takes priority display.

Opdatering: 21. juli kl. 11:01

Language:
- Updated the German translation.

Bug Fixed:
- Fixed an issue where the Toxic Spore Cloud released by Toxic Spore Bombs would instantly kill pets.

Opdatering: 20. juli kl. 9:02

Photosynthesis:
- Photosynthesis now restores the freshness of shroomcake, shroombait, as well as Bramble Staff and Mushroom Hats in inventory and backpack slots.
- Fixed an issue where players could view butter production and load status when inspecting Moon Tree Blossoms without the "Photosynthesis" skill activated.

Other Adjustments:
- Fixed incorrect triggering of bramble death animations.
- Modified some skill icons.
- Added supplementary text to certain skill descriptions.

Opdatering: 19. juli kl. 10:23

-------------------- Major Updates --------------------
Lunarmothling:
- Now transfers stored lunar energy to Wormwood when he's under heavy load, supporting his nighttime energy supply.
- Fixed an issue where charging during "Lunar Tree Therapy" could exceed the lunar energy capacity.

Moon Tree Blossom:
- Added a load display when inspecting Lune Tree Blossoms, showing current energy load conditions.
- Added configuration options for the information displayed when inspecting Lune Tree Blossoms, allowing players to customize the reported details.
- Fixed inaccuracies in butter production speed.

-------------------- Other Updates --------------------
Charged Moon Tree Blossom:
- Fixed missing inventory icons.

Beep-Boop Dictionary:
- Fixed the issue where players could pick up pets that were previously unobtainable when switching pick-up modes.

Venus Flytrap:
- Fixed the issue where it would eat items like acorns, tallbird eggs, and guardian horns.

Birch Botherer:
- The cooldown has been adjusted to truly be "once per day." Previously, the cooldown was actually every eight minutes, but now it will reset immediately when the next day arrives.
- Increased the health threshold for Wormwood to trigger the summoning of Birchtree when hit. The skill can now activate at higher health: 75 -> 100.

Photosynthesis:
- Improved the stability of bloom point recovery, reducing numerical oscillations and pulse effects during energy distribution.
- Why is this skill becoming more and more number-heavy? What's going on?

Opdatering: 14. juli kl. 8:49

**Pet System:**
- Removed enemy avoidance logic from Carrats and Pikos *(was reducing work efficiency)*
- Stealth-nerfed pet damage reduction to 0% *(50% felt OP; boss fights might get spicy!)*

**Mothlings:**
- "Lunar Tree Therapy" now charges Mothlings at 50% healing value
- Fixed inspection crash bug
- Patched unconditional charging in caves

**QoL Tweaks:**
- Fixed missing Mushroom Hat recipe in character crafting tabs
- Added crafting recipes for:
• Bull Kelp Stalks
• Rock Avocado Sprouts
• Banana Bushes
• Surprise Seeds

Opdatering: 12. juli kl. 10:06

**Pet System:**
- Added enemy avoidance logic for Carrats and Pikos
- Increased mature Saladmander's AoE damage to 40 physical + 60 fire damage (100 total)
- Fixed Flytraps eating Pig Skin and Bunny Puff

**Mandrake Elder:**
- Fixed infinite loop of fleeing -> following player when low HP
- Lowered HP threshold for fleeing to 20%
- Increased chase radius

**Beep-Boop Dictionary:**
- Fixed Aggressive Mode pets attacking Moon Moths
- Fixed pet combat modes resetting after loading saves
- Added Kiting/Stand Ground positional toggle

**Balance Changes:**
- Reduced crafting cost for Spore Bombs
- Decreased hunger's impact on Mothling charge efficiency

Opdatering: 11. juli kl. 8:44

"Beep-Boop Dictionary" got smarter!
• New attack modes: Aggressive, Defensive or Passive. Pets now understand when to fight or stay calm.