Brutal Orchestra

Brutal Orchestra

Into The Abyss (BETA)
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Uppdatering: 12 jun @ 15:43

new fools: the spectral, the automaton, the seedbed, 1 new enemy. very wip but enjoy. all fools are toggleable via config.

Uppdatering: 7 jun @ 15:14

new enemies: Akashic Spoggle, A Way Out?, and Vacuity (whose overworld sprites and music are placeholders). new fool: The P.I.

Uppdatering: 5 jun @ 19:13

new enemy: Parking, new (VERY WIP) fool, the Clomiphene

Uppdatering: 4 jun @ 21:51

fixed Crumbling passive not allowing indirect healing

Uppdatering: 4 jun @ 19:59

new fool: The Impenetrable! i recoded resonance from the ground up so hopefully it wont waitlock and made its sound softer!!

Uppdatering: 2 jun @ 8:01

for real this time

Uppdatering: 2 jun @ 7:54

oopsie doopsie plague and resonance hopefully no longer waitlock on large enemies

Uppdatering: 2 jun @ 7:40

Resonance and Plague no longer do 1 damage or stack at a time. Hospital signs now use appropriate move visuals and have simpler intents. Fairy's Fitment and Jeweler's Tools now work as intended. Exit signs now properly work with Fleeting (I hope).

Uppdatering: 1 jun @ 20:18

signs and tanehineri now have gibs! new enemy: exit sign, new fool: the Pestilent

Uppdatering: 31 maj @ 8:51

basil now works as intended, fixed genevieve softlock