Brutal Orchestra

Brutal Orchestra

Into The Abyss (BETA)
Mostrando 41-50 de 70 aportaciones
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Actualización: 12 JUN a las 3:43 p. m.

new fools: the spectral, the automaton, the seedbed, 1 new enemy. very wip but enjoy. all fools are toggleable via config.

Actualización: 7 JUN a las 3:14 p. m.

new enemies: Akashic Spoggle, A Way Out?, and Vacuity (whose overworld sprites and music are placeholders). new fool: The P.I.

Actualización: 5 JUN a las 7:13 p. m.

new enemy: Parking, new (VERY WIP) fool, the Clomiphene

Actualización: 4 JUN a las 9:51 p. m.

fixed Crumbling passive not allowing indirect healing

Actualización: 4 JUN a las 7:59 p. m.

new fool: The Impenetrable! i recoded resonance from the ground up so hopefully it wont waitlock and made its sound softer!!

Actualización: 2 JUN a las 8:01 a. m.

for real this time

Actualización: 2 JUN a las 7:54 a. m.

oopsie doopsie plague and resonance hopefully no longer waitlock on large enemies

Actualización: 2 JUN a las 7:40 a. m.

Resonance and Plague no longer do 1 damage or stack at a time. Hospital signs now use appropriate move visuals and have simpler intents. Fairy's Fitment and Jeweler's Tools now work as intended. Exit signs now properly work with Fleeting (I hope).

Actualización: 1 JUN a las 8:18 p. m.

signs and tanehineri now have gibs! new enemy: exit sign, new fool: the Pestilent

Actualización: 31 MAY a las 8:51 a. m.

basil now works as intended, fixed genevieve softlock