Brutal Orchestra

Brutal Orchestra

Into The Abyss (BETA)
Ergebnisse 41–50 von 70
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Update: 12. Jun. um 15:43

new fools: the spectral, the automaton, the seedbed, 1 new enemy. very wip but enjoy. all fools are toggleable via config.

Update: 7. Jun. um 15:14

new enemies: Akashic Spoggle, A Way Out?, and Vacuity (whose overworld sprites and music are placeholders). new fool: The P.I.

Update: 5. Jun. um 19:13

new enemy: Parking, new (VERY WIP) fool, the Clomiphene

Update: 4. Jun. um 21:51

fixed Crumbling passive not allowing indirect healing

Update: 4. Jun. um 19:59

new fool: The Impenetrable! i recoded resonance from the ground up so hopefully it wont waitlock and made its sound softer!!

Update: 2. Jun. um 8:01

for real this time

Update: 2. Jun. um 7:54

oopsie doopsie plague and resonance hopefully no longer waitlock on large enemies

Update: 2. Jun. um 7:40

Resonance and Plague no longer do 1 damage or stack at a time. Hospital signs now use appropriate move visuals and have simpler intents. Fairy's Fitment and Jeweler's Tools now work as intended. Exit signs now properly work with Fleeting (I hope).

Update: 1. Jun. um 20:18

signs and tanehineri now have gibs! new enemy: exit sign, new fool: the Pestilent

Update: 31. Mai um 8:51

basil now works as intended, fixed genevieve softlock