RimWorld

RimWorld

Aquariums!
Näytetään 1–10 / 14
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Päivitys: 7.9. klo 2.51

chore: update dependency checks for ashlands integration
fix: incorrect fish tank patch path for Glass+Lights integration

Päivitys: 31.8. klo 1.58

fix: misfiring glass-material patch for fish tank due to costList having moved from parent to specific def

Päivitys: 30.8. klo 12.54

feat: support for fish tanks larger than 1x1
feat: mod-integration: Biomes! Islands
feat: warning for aquarium creatures with high food consumption
chore: remove VCEF requirement for making Biomes! Islands fish aquarium-compatible
chore: move oversized fish tank to BI integration folder
fix: allow fish that are logically pawns to be spawned by dev utility
chore: remove oversized fish and fish tanks
fix: use cached graphic not using transparent shader - causing layering issues
feat: mod integration: Mlie.Aquarium
chore: simplify renderQueue and offsets
chore: code format update

Päivitys: 11.8. klo 8.52

fix: fish info window not using translation keys for nutrition and temperature

Päivitys: 27.7. klo 6.03

potential fix: tank attachments spawning on map change before containing tank causing NRE

Päivitys: 19.7. klo 4.03

feat: fish tanks now use draw styles for building lines, circles, etc.
fix: prevent fish from drawing while world is selected
refactor: use relative positioning to fish tank for fish position
feat: transfer fish between maps when using gravships

Päivitys: 15.7. klo 0.57

chore: flag Odyssey as incompatible

Päivitys: 11.7. klo 8.20

feat: odyssey fish compatibility
chore: adapt to conditional VCE:F <-> Odyssey fish defs

Päivitys: 11.7. klo 1.22

feat: 1.6 support

Päivitys: 21.5. klo 2.11

fix: building tank attachments causes fish tank to be destroyed
fix: max attachment count not factoring in blueprints or frames of the same thing
fix: incorrect mod description
fix: advanced temperature control research not being dependent on basic temperature control research