RimWorld
Aquariums!
14件中 1-10 を表示
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更新:9月7日 @ 2時51分

chore: update dependency checks for ashlands integration
fix: incorrect fish tank patch path for Glass+Lights integration

更新:8月31日 @ 1時58分

fix: misfiring glass-material patch for fish tank due to costList having moved from parent to specific def

更新:8月30日 @ 12時54分

feat: support for fish tanks larger than 1x1
feat: mod-integration: Biomes! Islands
feat: warning for aquarium creatures with high food consumption
chore: remove VCEF requirement for making Biomes! Islands fish aquarium-compatible
chore: move oversized fish tank to BI integration folder
fix: allow fish that are logically pawns to be spawned by dev utility
chore: remove oversized fish and fish tanks
fix: use cached graphic not using transparent shader - causing layering issues
feat: mod integration: Mlie.Aquarium
chore: simplify renderQueue and offsets
chore: code format update

更新:8月11日 @ 8時52分

fix: fish info window not using translation keys for nutrition and temperature

更新:7月27日 @ 6時03分

potential fix: tank attachments spawning on map change before containing tank causing NRE

更新:7月19日 @ 4時03分

feat: fish tanks now use draw styles for building lines, circles, etc.
fix: prevent fish from drawing while world is selected
refactor: use relative positioning to fish tank for fish position
feat: transfer fish between maps when using gravships

更新:7月15日 @ 0時57分

chore: flag Odyssey as incompatible

更新:7月11日 @ 8時20分

feat: odyssey fish compatibility
chore: adapt to conditional VCE:F <-> Odyssey fish defs

更新:7月11日 @ 1時22分

feat: 1.6 support

更新:5月21日 @ 2時11分

fix: building tank attachments causes fish tank to be destroyed
fix: max attachment count not factoring in blueprints or frames of the same thing
fix: incorrect mod description
fix: advanced temperature control research not being dependent on basic temperature control research