Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

WARS OF THE GODS-ANCIENT WARS Version 11.0 Part 1
Viser 91-100 af 146 forekomster
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Opdatering: 6. sep. kl. 22:36

Reconfigured some recruitment costs.

Opdatering: 6. sep. kl. 18:23

Removed barricades for Ai armies on field battles. They will have the other deployables. Reconfigured some Ai recruitment behaviors.

Opdatering: 6. sep. kl. 0:44

Reworked Roman garrisons.

Opdatering: 5. sep. kl. 0:27

Updated some Roman Garrisons.

Opdatering: 3. sep. kl. 20:28

Did some unit balancing.

Opdatering: 3. sep. kl. 0:32

All units are now ONE TURN RECRUITMENT.

Opdatering: 1. sep. kl. 21:53

Client States, Military allies and Defensive allies will support other allies more in war.

Opdatering: 31. aug. kl. 22:39

Re did Ai tech to focus more on key tech to build proper buildings. Diplomacy : the AI will make treaties with other AI factions more so there will be shifting alliances on the campaign map.

Opdatering: 30. aug. kl. 18:24

Raised shield wall effects. Raised inspire and rally effects. Units should stop routing if not shattered. Reconfigured ai armies so they will focus more on recruiting better mix of better units.

Opdatering: 29. aug. kl. 23:13

Raised recruitment slots for Romans, Carthage, and Successor States.