Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

WARS OF THE GODS-ANCIENT WARS Version 11.0 Part 1
目前顯示第 91-100 項,共 146 項
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更新:9 月 6 日 @ 下午 10:36
BRAN MAC BORN 發表

Reconfigured some recruitment costs.

更新:9 月 6 日 @ 下午 6:23
BRAN MAC BORN 發表

Removed barricades for Ai armies on field battles. They will have the other deployables. Reconfigured some Ai recruitment behaviors.

更新:9 月 6 日 @ 上午 12:44
BRAN MAC BORN 發表

Reworked Roman garrisons.

更新:9 月 5 日 @ 上午 12:27
BRAN MAC BORN 發表

Updated some Roman Garrisons.

更新:9 月 3 日 @ 下午 8:28
BRAN MAC BORN 發表

Did some unit balancing.

更新:9 月 3 日 @ 上午 12:32
BRAN MAC BORN 發表

All units are now ONE TURN RECRUITMENT.

更新:9 月 1 日 @ 下午 9:53
BRAN MAC BORN 發表

Client States, Military allies and Defensive allies will support other allies more in war.

更新:8 月 31 日 @ 下午 10:39
BRAN MAC BORN 發表

Re did Ai tech to focus more on key tech to build proper buildings. Diplomacy : the AI will make treaties with other AI factions more so there will be shifting alliances on the campaign map.

更新:8 月 30 日 @ 下午 6:24
BRAN MAC BORN 發表

Raised shield wall effects. Raised inspire and rally effects. Units should stop routing if not shattered. Reconfigured ai armies so they will focus more on recruiting better mix of better units.

更新:8 月 29 日 @ 下午 11:13
BRAN MAC BORN 發表

Raised recruitment slots for Romans, Carthage, and Successor States.