Garry's Mod
VRMod x64 - Extended
Εμφάνιση 81-90 από 178 καταχωρίσεις
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Ενημέρωση: 30 Ιουλ στις 20:24

-Fixed melee that I broke yesterday by filtering out player

Ενημέρωση: 30 Ιουλ στις 19:48

-Pickup: halo filtering improvements ( if you still see halo around non pickable object set vrmod_pickup_debug 1 and tell me what you got)
-Pickup: improved physics of ragdolls when dropping. Should be more realistic and fix the issue of them bouncing around the map like crazy

Ενημέρωση: 29 Ιουλ στις 13:54

-Minor bug fixes

Ενημέρωση: 29 Ιουλ στις 7:21

-Using w_models for collision instead of c_ ones
-Dev: Added more utils
-Reduced damping when rags are dropped

Ενημέρωση: 29 Ιουλ στις 2:41

-Improvements: VRmod is not communicating with backend if not focused instead of rendering cursed textures
-Fixed crash when switching from empty_hands to another c_hands model
-Picked ragdoll physics improvements
-API: Added server side velocity (normal + relative) + exposed some utils
-Various performance optimizations and bug fixes

Ενημέρωση: 27 Ιουλ στις 17:34

-Fixed: original ent is not removed if weapon is not in the flat2vr list on pickup
-Dev: drop weapon blacklist will respect self.undroppable = true

Ενημέρωση: 27 Ιουλ στις 11:16

-Replacing Flat2VR swep on pickup. If player has it , gotta get some extra ammo.
-Controller offsets now actually useful (probably will need to reset that in settings, as I changed defaults)

Ενημέρωση: 26 Ιουλ στις 17:37

-Pickup: hand that is holding a prop will not be looking for a new pickup target

Ενημέρωση: 26 Ιουλ στις 17:20

-Pickup: halos are now different colors for each hand, returned ability to re-grab the prop with the other hand
-Physhands: booster range in case somebody not reaching

Ενημέρωση: 26 Ιουλ στις 10:09

-Bugfixes for the new pickup system