Garry's Mod

Garry's Mod

VRMod x64 - Extended
Näytetään 91–100 / 178
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Päivitys: 26.7. klo 8.03

-Added smoothing for hands and viewmodel, now you don't look like you run away from rehab.
-Fixed Flat2VR replacement, now it works on respawn and properly restores models on VRMod_Exit event.

Päivitys: 26.7. klo 0.31

-Optimized hand/weapons collisions behavior. Code is more robust, collision boxes for weapons are cached and survives admin cleanup.
-Pickup system: Initial target selection moved to the client. Server now mostly validates the weight before handling the movement logic. This should reduce load on the server.
-Added pickup halo (can be disabled in gameplay tab)
-Ragdoll picking up logic is improved by simulating soft-body skeleton. Less flying around, however if you use gibs mods it's still might turn in a bit of chaos.

Päivitys: 25.7. klo 12.21

-Numpad is now fully functional and can be recognized by the VGUI

Thanks to Grocel for the hint :)

Päivitys: 24.7. klo 14.45

-Fixed screwed up player model after changing without respawn (with Enhanced PlayerModel Selector)

Päivitys: 24.7. klo 10.23

-Significant optimization of the core components (Performance boost)
-Smoother gravity gun rotations

Päivitys: 20.7. klo 7.30

-Dev: exposed VR RT resolution as global (using it instead of desktop resolution in ArcVR now for scopes)

Päivitys: 18.7. klo 13.38

-Fix for [VRMod_x64 - Extended] lua/vrmod/base/vrmod_network.lua:221: attempt to perform arithmetic on field 'delay' (a nil value)

Päivitys: 18.7. klo 1.19

-Fix for [VRMod_x64 - Extended] lua/vrmod/io/vrmod_physhands.lua:120: attempt to index field 'viewModelInfo' (a nil value)

Päivitys: 17.7. klo 13.52

-Fixed: not swapping weapon to arcvr if we already have it in inventory + added stunstick to default list

Päivitys: 17.7. klo 12.28

-Moved vrmod_blacklist.txt from data to data/vrmod_drop_blacklist.txt (if you had anything there can copy/paste to the new file)
-Fixed Flat2Vr weapon replacer that replaces flat weapons with ArcVr ones, it creates a file in /data/vrmod/vrmod_weapon_replacement.txt that can be edited. Can be disabled in settings