XCOM 2
Viper's Weapons Cache [BETA]
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更新于:11 月 18 日 下午 7:33
作者:Dęąth Viper

Changed the gremlins to have different skins from mods around the workshop so they are easy to differentiate from the vanilla gremlins.

Added proper hacking stat labels for armory info.

更新于:11 月 18 日 下午 6:50
作者:Dęąth Viper

Added 3 new GREMLIN variants.

更新于:11 月 13 日 上午 3:44
作者:Dęąth Viper

3 new sword variants based on the katana mod. They can be used together but I recommend just using mine.

Smart Rifle has been fully remade from the ground up, using 3 tier models from the workshop and reworked standard shot and 2 new abilities. Standard shot uses regular aim while the abilities use hack vs hack defense for hit rate, giving you the option for regular fire.

Will be adding in a new spec ops blade and some pistols for variety in a future update! Enjoy guys!

更新于:11 月 10 日 下午 11:42
作者:Dęąth Viper

Revert back to old version for now.

更新于:11 月 10 日 下午 6:05
作者:Dęąth Viper

Fix for the invisible gun animations.

Next update will have the new and improved smart rifles and battlerifle.

更新于:4 月 22 日 下午 9:45
作者:Dęąth Viper

Updated the wrong thing. Ignore this.

更新于:3 月 21 日 上午 11:18
作者:Dęąth Viper

Made psionic weapons have infinite ammo (I think...)

更新于:3 月 15 日 下午 5:26
作者:Dęąth Viper

Fixed psi weapons not being allowed to equip with shields... cuz wtf?

Fixed the psi push using psi lightning stats... cuz wtf?

also, WTF.

更新于:3 月 15 日 下午 2:30
作者:Dęąth Viper

Changed lightning to a new weapons category - "psionic"

This is in preparation of making more psionic type weapons for use.

Added new weapon - Psi Push. Just like force weapons but it has some key differences that will be in the discussions tab.

Added the lightning strike, shock, and push primary shots as lost headshot eligible abilities.

Added compatibility for the new psionics weapon cat to rusty psionic as per requested.

Cleaned up some code.

更新于:3 月 15 日 下午 12:08
作者:Dęąth Viper

Forgot to give the smart rifle back its original "standard shot"

Everything should be working now .