XCOM 2
Viper's Weapons Cache [BETA]
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更新于:1 月 4 日 下午 10:31
作者:Dęąth Viper

更新于:1 月 4 日 下午 10:20
作者:Dęąth Viper

NEW WEAPON CATEGORY
Battle Rifle
Uses The model from Halo Medley and has 3 tiers (CV, MG, BM).

Uses the same model for all 3 tiers (Using what I got man)

Has a custom ability to alternate between single and triple burst fire.

Added support for Verge (for now until I create a class specifically to use this weapon category)

More details will be posted in the discussions tab

更新于:1 月 4 日 下午 9:15
作者:Dęąth Viper

Fixed ammo issue with the 2 psi weapons. Should now be infinite.

更新于:1 月 4 日 下午 8:56
作者:Dęąth Viper

CANT GET THE PASSIVE TO WORK AS INTENDED FOR LIGHTNING. So I decided to just stick with a different passive already built by mitzruti. Will update weapon description

更新于:1 月 4 日 下午 5:29
作者:Dęąth Viper

Had to create a "dummy perk" for Psi Rupture so that it shows up in the armory weapon UI screen. Also added support so that targets being affected by it have a tooltip display for YAF1

更新于:1 月 4 日 下午 4:10
作者:Dęąth Viper

Passive abilities should now display on Psi Lightning

更新于:1 月 4 日 上午 7:14
作者:Dęąth Viper

Add localization / icon for Psi Rupture passive on Lighting

更新于:1 月 4 日 上午 7:01
作者:Dęąth Viper

更新于:1 月 4 日 上午 6:11
作者:Dęąth Viper

Added a new passive to Psi Lightning (Primary)
NEW ABILITY ADDED
Psi Rupture - Each primary weapon attack will inflict a rupture on the target that increases psi damage they take by +2

更新于:1 月 3 日 下午 4:26
作者:Dęąth Viper