XCOM 2
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Viper's Weapons Cache [BETA]
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384.806 MB
1 月 2 日 下午 11:35
11 月 18 日 下午 7:33
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Viper's Weapons Cache [BETA]

描述
New Weapons!
This is BETA because I am adding in new weapons as I learn how to do new things... So this will slowly but surely start filling with new weapons / armors as time goes on, and all of those will 100% be incorporated into all of my future classes for diversity.

So far, we have:
Smart Rifle
Psionic Primary Weapons
Psionic Secondary Weapons
New Swords
New Gremlins
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              Useful mod? Ratings help people find this mod and supports similar content.
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This adds entirely new weapon categories, meaning that unless the class specifies its category for use, will not be able to use the weapon. Also adds in new weapons of the vanilla categories to spice up the variety of options to loadout your soldiers!

The reason for this method of adding in new items is to pair with my Viper's Proficiency Class Pack (coming soon!!). The pack will contain well over 20 new soldier classes with unique builds and diverse skill trees. The issue, is that with the limited categories and weapon types the game offers, it has become VERY difficult to truly diversify the classes. This is to help alleviate that issue and add more tactical build paths for each soldier.

I can, of course, add support for modded classes. Just ask in the comments or do it yourself by adding in the weapon categories to the classes you want in the "classdata" files.

IMORTANT NOTES

COMPATIBILITY:
Should be compatible with everything. I say that, but sometimes things get wonky if you are running a LOT of mods.

My other mods if you are interested.

Credits

The author of Force Weapons. I utilize their animations and weapon icons.
The author of Halo Weapons. I utilize theiir animations and weapon icons.
NOTE - This can be used alongside them with their weapon, since my mod adds new weapon categories entirely and new templates. They will just have the exact same look / animations.

TO DO
Add support for Tesla Loot
Add support for GEM implants
Add support for Covert Infiltration
Fix the invisible rifle armory animation for psi lightning. I think I know how to do it but will test it later.

If anyone has models that would fit for these weapons please send me the link or friend request. I am always looking for models for these weapons that "fit."
热门讨论 查看全部(10)
1
11 月 13 日 下午 8:33
Psionics Ex Machina Compatibility
Nero
0
11 月 13 日 下午 8:42
Prototype Armory (Covert Infiltration Individual Build Mod) Compatibility
The Ice Cream Man
0
7 月 10 日 上午 7:30
Spanish Translation
Kanario97
87 条留言
Soul 11 月 19 日 下午 7:20 
Seem like you need a new save for the gremlins,they appeared on a new one but not an ongoing one
Dęąth Viper  [作者] 11 月 19 日 上午 4:52 
Great minds think alike! I wanted something for my hacker and medical sniper and future engineer class that wasnt just a basic useless gremlin xD
Joker_Newbee 11 月 19 日 上午 4:50 
Funny, for myself i made very similar Gremlins (a heal gremlin, a hack gremlin and a shock gremlin), but they are using the look of the Chimera Squad Gremlins to separate them more to the original gremlin.
Dęąth Viper  [作者] 11 月 18 日 下午 6:52 
UPDATE - 3 new GREMLIN variants specialized in different roles with some cool new abilities! Any class that can equip the vanilla GREMLIN can equip these new variants!
Dęąth Viper  [作者] 11 月 13 日 上午 3:06 
Note the new requirement! Also added configs that should HOPEFULLY fix the invisible gun.
Dęąth Viper  [作者] 11 月 13 日 上午 3:05 
Battle RIfle has been completely removed. It was a test and failed. WIth my new knowledge I will create some other weapons, but battle rifle category is out. Will be doing assault rifle variants and new stuff for the other vanilla weapon classes, to add spice and options to soldier loadouts!
Dęąth Viper  [作者] 11 月 13 日 上午 3:04 
UPDATE - 3 new sword variants based on the katana mod. They can be used together but I recommend just using mine.

Smart Rifle has been fully remade from the ground up, using 3 tier models from the workshop and reworked standard shot and 2 new abilities. Standard shot uses regular aim while the abilities use hack vs hack defense for hit rate, giving you the option for regular fire.

Will be adding in a new spec ops blade and some pistols for variety in a future update! Enjoy guys!
Sinanz 11 月 11 日 下午 7:16 
was there an update? Some weapons are missing
Dęąth Viper  [作者] 11 月 10 日 上午 2:22 
Im back. Will be doing a round of much needed bug fixes and updates on all my mods!
Tailok 11 月 4 日 上午 10:35 
Ok, that definitely explains it, thanks. I'll look more carefully at that.