ICBM: Escalation

ICBM: Escalation

Spaceguard Turret Network
目前顯示第 1-10 項,共 11 項
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更新:8 月 25 日 @ 下午 11:08
Rekkulani 發表

Adjusted flavor text: Mostly just rewording things in a way that is more interesting.

Fixed issues:
Maximum targeting altitude for ASAT and AntiAir Rounds.
Should allow ASATs to engage new satellites, and space shuttle.
Should allow AntiAir rounds to engage space shuttles too.

更新:2 月 11 日 @ 下午 6:48
Rekkulani 發表

Added Credits.txt citing the sources I used for models and images.
Added Loading screen

更新:2 月 7 日 @ 下午 4:12
Rekkulani 發表

Fixed a skill issue on my part where I accidentally deleted the tech.txt file. Whoops.

更新:2 月 6 日 @ 下午 11:32
Rekkulani 發表

Removed unnecessary files.

更新:2 月 6 日 @ 下午 11:28
Rekkulani 發表

Removed testing files.

更新:2 月 6 日 @ 下午 11:26
Rekkulani 發表

Removed files that where causing a crash.

更新:2 月 6 日 @ 下午 11:01
Rekkulani 發表

Altered some flavor text

更新:2 月 2 日 @ 上午 11:48
Rekkulani 發表

Enhanced tech tree to look nicer. Fixed 3D model issues, the singleton turret now swivels and aims correctly. Added balance changes: Reduced maximum build-able turrets (capped at 4), made AA munitions easier to ignore like your favorite mute psychopath pilots. You have to build your ammo now. Added new AA munition that adds a small non-nuclear AoE. (to try and keep jets from always being wiped out but to make it easier to hit bombers.)

更新:2024 年 12 月 10 日 @ 下午 11:50
Rekkulani 發表

Added 3D models, fixed issue with research.

更新:2024 年 12 月 10 日 @ 下午 11:32
Rekkulani 發表

Added 3D models, fixed issue with research.