ICBM: Escalation

ICBM: Escalation

Spaceguard Turret Network
Viser 1–10 av 11 bidrag
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Oppdatering: 25. aug. @ 23.08

Adjusted flavor text: Mostly just rewording things in a way that is more interesting.

Fixed issues:
Maximum targeting altitude for ASAT and AntiAir Rounds.
Should allow ASATs to engage new satellites, and space shuttle.
Should allow AntiAir rounds to engage space shuttles too.

Oppdatering: 11. feb. @ 18.48

Added Credits.txt citing the sources I used for models and images.
Added Loading screen

Oppdatering: 7. feb. @ 16.12

Fixed a skill issue on my part where I accidentally deleted the tech.txt file. Whoops.

Oppdatering: 6. feb. @ 23.32

Removed unnecessary files.

Oppdatering: 6. feb. @ 23.28

Removed testing files.

Oppdatering: 6. feb. @ 23.26

Removed files that where causing a crash.

Oppdatering: 6. feb. @ 23.01

Altered some flavor text

Oppdatering: 2. feb. @ 11.48

Enhanced tech tree to look nicer. Fixed 3D model issues, the singleton turret now swivels and aims correctly. Added balance changes: Reduced maximum build-able turrets (capped at 4), made AA munitions easier to ignore like your favorite mute psychopath pilots. You have to build your ammo now. Added new AA munition that adds a small non-nuclear AoE. (to try and keep jets from always being wiped out but to make it easier to hit bombers.)

Oppdatering: 10. des. 2024 @ 23.50

Added 3D models, fixed issue with research.

Oppdatering: 10. des. 2024 @ 23.32

Added 3D models, fixed issue with research.