ICBM: Escalation

ICBM: Escalation

Spaceguard Turret Network
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Actualización: 25 AGO a las 11:08 p. m.

Adjusted flavor text: Mostly just rewording things in a way that is more interesting.

Fixed issues:
Maximum targeting altitude for ASAT and AntiAir Rounds.
Should allow ASATs to engage new satellites, and space shuttle.
Should allow AntiAir rounds to engage space shuttles too.

Actualización: 11 FEB a las 6:48 p. m.

Added Credits.txt citing the sources I used for models and images.
Added Loading screen

Actualización: 7 FEB a las 4:12 p. m.

Fixed a skill issue on my part where I accidentally deleted the tech.txt file. Whoops.

Actualización: 6 FEB a las 11:32 p. m.

Removed unnecessary files.

Actualización: 6 FEB a las 11:28 p. m.

Removed testing files.

Actualización: 6 FEB a las 11:26 p. m.

Removed files that where causing a crash.

Actualización: 6 FEB a las 11:01 p. m.

Altered some flavor text

Actualización: 2 FEB a las 11:48 a. m.

Enhanced tech tree to look nicer. Fixed 3D model issues, the singleton turret now swivels and aims correctly. Added balance changes: Reduced maximum build-able turrets (capped at 4), made AA munitions easier to ignore like your favorite mute psychopath pilots. You have to build your ammo now. Added new AA munition that adds a small non-nuclear AoE. (to try and keep jets from always being wiped out but to make it easier to hit bombers.)

Actualización: 10 DIC 2024 a las 11:50 p. m.

Added 3D models, fixed issue with research.

Actualización: 10 DIC 2024 a las 11:32 p. m.

Added 3D models, fixed issue with research.