Barotrauma
Guns Enhanced
Mostrando 31-40 de 67 aportaciones
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Actualización: 27 ENE a las 0:34

Added alternative reloading to assault rifle when the round is chambered.
Added trash can to the arsenal to remove the weapons instead of dropping them on the floor.

Actualización: 26 ENE a las 9:35

SMG now has the same open bolt's dry fire function like the Machine Pistol, as well as separate reloading animation for when the eject port is closed.

Actualización: 26 ENE a las 3:34

Fixed the arsenal's oxygen generator not working properly.

Actualización: 26 ENE a las 1:56

Assault rifle now has closed bolt system, able to fire 31 bullets from magazine and 1 from the chamber.
Added arsenal, where people can check out my fancy animations. Includes targets, drugged mudraptors and free guns.

Actualización: 21 ENE a las 8:04

Finished recoil adjustments for every gun.

Actualización: 20 ENE a las 9:44

Adjusted most guns' recoil. Added unskilled and skilled recoil. Handcannon will apply blunt force if unskilled.
Guns left to finish: Deadeye, Boomstick, Autoshotgun, Revolver and SMG.

Actualización: 20 ENE a las 6:26

Optimization.

Actualización: 17 ENE a las 23:22

Fixes to harpoon launchers.

Actualización: 7 ENE a las 8:37

Fixes to autoshotgun.

Actualización: 3 ENE a las 4:18

Small adjustments to grenade launcher.
Rework of harpoon launchers. Gave them reloading animation.