Barotrauma

Barotrauma

Guns Enhanced
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Update: 27 jan om 0:34

Added alternative reloading to assault rifle when the round is chambered.
Added trash can to the arsenal to remove the weapons instead of dropping them on the floor.

Update: 26 jan om 9:35

SMG now has the same open bolt's dry fire function like the Machine Pistol, as well as separate reloading animation for when the eject port is closed.

Update: 26 jan om 3:34

Fixed the arsenal's oxygen generator not working properly.

Update: 26 jan om 1:56

Assault rifle now has closed bolt system, able to fire 31 bullets from magazine and 1 from the chamber.
Added arsenal, where people can check out my fancy animations. Includes targets, drugged mudraptors and free guns.

Update: 21 jan om 8:04

Finished recoil adjustments for every gun.

Update: 20 jan om 9:44

Adjusted most guns' recoil. Added unskilled and skilled recoil. Handcannon will apply blunt force if unskilled.
Guns left to finish: Deadeye, Boomstick, Autoshotgun, Revolver and SMG.

Update: 20 jan om 6:26

Optimization.

Update: 17 jan om 23:22

Fixes to harpoon launchers.

Update: 7 jan om 8:37

Fixes to autoshotgun.

Update: 3 jan om 4:18

Small adjustments to grenade launcher.
Rework of harpoon launchers. Gave them reloading animation.