Barotrauma

Barotrauma

Guns Enhanced
Viser 31–40 av 67 bidrag
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Oppdatering: 27. jan. @ 0.34

Added alternative reloading to assault rifle when the round is chambered.
Added trash can to the arsenal to remove the weapons instead of dropping them on the floor.

Oppdatering: 26. jan. @ 9.35

SMG now has the same open bolt's dry fire function like the Machine Pistol, as well as separate reloading animation for when the eject port is closed.

Oppdatering: 26. jan. @ 3.34

Fixed the arsenal's oxygen generator not working properly.

Oppdatering: 26. jan. @ 1.56

Assault rifle now has closed bolt system, able to fire 31 bullets from magazine and 1 from the chamber.
Added arsenal, where people can check out my fancy animations. Includes targets, drugged mudraptors and free guns.

Oppdatering: 21. jan. @ 8.04

Finished recoil adjustments for every gun.

Oppdatering: 20. jan. @ 9.44

Adjusted most guns' recoil. Added unskilled and skilled recoil. Handcannon will apply blunt force if unskilled.
Guns left to finish: Deadeye, Boomstick, Autoshotgun, Revolver and SMG.

Oppdatering: 20. jan. @ 6.26

Optimization.

Oppdatering: 17. jan. @ 23.22

Fixes to harpoon launchers.

Oppdatering: 7. jan. @ 8.37

Fixes to autoshotgun.

Oppdatering: 3. jan. @ 4.18

Small adjustments to grenade launcher.
Rework of harpoon launchers. Gave them reloading animation.