Left 4 Dead 2

Left 4 Dead 2

The Canonical Population + Custom Models!!!
Se afișează 1-10 din 220 intrări
< 1  2  3 ... 22 >
Actualizare: 19 oct. @ 10:55
de Geo

Actualizare: 7 oct. @ 16:02
de Geo

- more canonical modiquest :v

Actualizare: 26 sept. @ 22:17
de Geo

removed l4d1 ceda guys in dead center

Actualizare: 28 aug. @ 21:22
de Geo

- The probability of new staff in dead air was increased, such as new security guards, pilots, etc., this part of the campaign was practically improved a lot.

Actualizare: 28 aug. @ 17:05
de Geo

-add firemans in dead air

Actualizare: 23 aug. @ 18:30
de Geo

- Cold front was supported since before this mod caused a bug with the population of that campaign and since I love it I couldn't stay with my arms crossed

Actualizare: 21 aug. @ 6:31
de Geo

-The entire death toll campaign was reimagined to make a better immersion and fit into the canon, in addition to receiving better optimization in general, this was achieved using navs

- the old population file will continue to work in custom campaigns

Actualizare: 19 aug. @ 7:03
de Geo

- A new variant of infected common was added in bloody areas of official and unofficial campaigns, such as the sacrifice, blood harvest, etc.

Actualizare: 17 aug. @ 6:21
de Geo

- Firefighters were added in the first chapters of No Mercy in fire zones
- Burger tank employees were added in their corresponding areas in no mercy
-The population nav of crash course was fixed in its first chapter
-The probabilities of workers appearing in their respective areas in the second chapter of crash course have been increased

Actualizare: 3 aug. @ 16:18
de Geo

added support for blood hardvest patch