Left 4 Dead 2

Left 4 Dead 2

The Canonical Population + Custom Models!!!
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Update: 19 okt om 10:55
door Geo

Update: 7 okt om 16:02
door Geo

- more canonical modiquest :v

Update: 26 sep om 22:17
door Geo

removed l4d1 ceda guys in dead center

Update: 28 aug om 21:22
door Geo

- The probability of new staff in dead air was increased, such as new security guards, pilots, etc., this part of the campaign was practically improved a lot.

Update: 28 aug om 17:05
door Geo

-add firemans in dead air

Update: 23 aug om 18:30
door Geo

- Cold front was supported since before this mod caused a bug with the population of that campaign and since I love it I couldn't stay with my arms crossed

Update: 21 aug om 6:31
door Geo

-The entire death toll campaign was reimagined to make a better immersion and fit into the canon, in addition to receiving better optimization in general, this was achieved using navs

- the old population file will continue to work in custom campaigns

Update: 19 aug om 7:03
door Geo

- A new variant of infected common was added in bloody areas of official and unofficial campaigns, such as the sacrifice, blood harvest, etc.

Update: 17 aug om 6:21
door Geo

- Firefighters were added in the first chapters of No Mercy in fire zones
- Burger tank employees were added in their corresponding areas in no mercy
-The population nav of crash course was fixed in its first chapter
-The probabilities of workers appearing in their respective areas in the second chapter of crash course have been increased

Update: 3 aug om 16:18
door Geo

added support for blood hardvest patch