Left 4 Dead 2

Left 4 Dead 2

The Canonical Population + Custom Models!!!
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Update: Oct 19 @ 10:55am
by Geo

Update: Oct 7 @ 4:02pm
by Geo

- more canonical modiquest :v

Update: Sep 26 @ 10:17pm
by Geo

removed l4d1 ceda guys in dead center

Update: Aug 28 @ 9:22pm
by Geo

- The probability of new staff in dead air was increased, such as new security guards, pilots, etc., this part of the campaign was practically improved a lot.

Update: Aug 28 @ 5:05pm
by Geo

-add firemans in dead air

Update: Aug 23 @ 6:30pm
by Geo

- Cold front was supported since before this mod caused a bug with the population of that campaign and since I love it I couldn't stay with my arms crossed

Update: Aug 21 @ 6:31am
by Geo

-The entire death toll campaign was reimagined to make a better immersion and fit into the canon, in addition to receiving better optimization in general, this was achieved using navs

- the old population file will continue to work in custom campaigns

Update: Aug 19 @ 7:03am
by Geo

- A new variant of infected common was added in bloody areas of official and unofficial campaigns, such as the sacrifice, blood harvest, etc.

Update: Aug 17 @ 6:21am
by Geo

- Firefighters were added in the first chapters of No Mercy in fire zones
- Burger tank employees were added in their corresponding areas in no mercy
-The population nav of crash course was fixed in its first chapter
-The probabilities of workers appearing in their respective areas in the second chapter of crash course have been increased

Update: Aug 3 @ 4:18pm
by Geo

added support for blood hardvest patch